The arcade games had to be moved from the back wall too. Can't have the class distracted by bleeps, whistles and pings, now. Fortunately, we soon realised that the consoles might be 6-foot- plus-tall and seemingly unwieldy, but they were fitted with wheels, which made them easy for two people to move. One of the machines had been so overcome by the excitement of Gadget Show Live that it had expired as the show began, leading to a rather droll message being taped to its front, asking for funds for repair.
In the meantime, I headed into the areas I hadn't explored before, finding the beginnings of the museum set up in the main warehouse space, as well as a very tempting Sinclair C-5.
The museum has three, but I was unable to ascertain if this was the one which worked or not. One of these days, I promised myself, I will find out.
The room which appears to have been the foreman's office overlooking the warehouse will make a great place for the teaching staff to retreat, as it has windows on all walls, allowing observation of people both in the main space and the foyer area. There are also extra phone and network points in there too.
My husband tells me that since I last visited, the classroom area has been further refined, more of the embedded screens are ready and the foyer is really taking shape. In addition, the painting has started in the warehouse area, and last he saw, at least a third of the floor had been whitewashed. More of the in-house systems are now working, as well as some of the equipment, which my husband successfully connected up on his last visit. He is particularly proud of the Midi Maze game set up he was able to complete, allowing several Atari ST machines to be 'networked'. This illustrates one of the earliest computer gaming networks available and is still considered a landmark in computing history.