There are four childhood aspirations included with the base game: Whiz Kid (Mental Skill), Artistic Prodigy (Creative Skill), Rambunctious Scamp (Motor Skill), and Social Butterfly (Social Skill). Each of these aspirations require the sim child to max one of the four childhood skills (mental, creative, motor, and social) and each one of these aspirations grants the child completing it one additional trait, which they will carry with them until the day they pass into the netherworld.
For players hoping to complete more than one aspiration (either because they are highly-skilled players or because aging is off), the order in which these aspirations are completed is important.
I recommend the following order to get the best results:
- Mental (Whiz Kid)
- Social (Social Butterfly)
- Motor (Rambunctious Scamp)
- Creative (Artistic Prodigy)
Today I'll be focusing on the Mental Skill and the Whiz Kid aspiration. I recommend doing this aspiration first, as the final tier for completion requires that the child receive an A grade in school. If the child already has an A upon completing the second tier of the Whiz Kid aspiration, the child will have to reduce his or her grade to a B in order for this grade to count.
This may be a bug, but I have not seen a bug report on it, nor has it been fixed as of the most recent patch.