Wizzley
PopularLatestDiscussedEditor's Choice
AuthorsForum
Wizzley

A community of writers publishing stories worth your time — on the topics they know and love.

Explore

  • Popular
  • Latest
  • Discussed
  • Editor's Choice

Community

  • Top authors
  • New authors

Service

  • Help
  • Contact
  • Imprint
  • Terms of Use
  • Privacy

Check out our other international Webhaus communities!

Explore another site:English·Deutsch

© 2026 Webhaus LLC. All rights reserved.

Video GamesPC & Console GamingElectronicsComputers and GadgetsEntertainmentMovies, Celebs and TVHobbies & CraftsGames, Crafts, CollectingToysNot Just For Kids
Article

Will Capitalist Horing Be Jagex's Downfall?

Runescape U-turns into aggressive real world trading with Insight Venture Partners' Jeff Horing at the helm.

For years, Runescape was seen as the affordable gamer's option. A wealth of play time could be enjoyed for a fraction of the cost of its competitors. Then suddenly the ethos seemed to dissolve. Aggressive marketing practices targeted players; Free to Play lost aspects that had been there from the start. Micro-transactions oozed into the game. Finally came the announcement that Insight Venture Partners now held a majority share in the game. It didn't take players long to connect the dots.

It's Nothing Personal, Just Business

Image: Squeal of Fortune Advertisement — Runescape

Even the advertisement for Runescape's Squeal of Fortune looks wrong.

In the gambling mini-game, the goblin character Yelps is dangling in sadistic slavery upon a chain. He's just waiting for players to press the red button, which will deliver unto him a hefty smack with an over-sized boxing glove.

Yet in the marketing headline banner, Yelps reclines contentedly in a chair. Gone is his half-starved, terrified aspect; in is a fat cat belly and a smug smile. He holds aloft an XP lamp like a golden bong. Propped up by the riches of expensive armor and a dragon square shield, he is presented less as a victim and more like a Mafia don.

Is there a metaphor here in the artwork?  Runescape players certainly think so. But Yelps is more than just symbolic. He represents the most distasteful episode in the onslaught of aggressive monetization in the game of late.

Amidst the fury of the backlash, many of them are looking into the history of Insight Venture Partners, to see if there are clues as to how far its majority share will influence the future of Jagex.

PvIVP: An Anti-Microtransactions T-shirt

PvIVP Anti-Microtransactions Shirt

Advertisement

Who is Jeff Horing?

As a co-founder of Insight Venture Partners, he has taken his place on the Jagex Board of Directors. His company owns the majority share.

Jeff Horing, as a former employee of Goldman, Sachs & Co, had already earned his capital market credentials before he even co-founded Insight Venture Partners in 1995.

He had also become savvy about technology investments, following a stint at E.M. Warburg, Pincus & Co.

One of his earliest achievements was to be accepted into the prestigious Wharton School of the University of Pennsylvania. Focusing solely upon business, this private school has an acceptance rate of only 7%.

Horing graduated with high honors for his B.S. in Economics. He then completed his M.B.A. at M.I.T Sloan School of Management.

In short, this is a man who has the qualifications and experience to evaluate business ventures to their best advantage. It was this acumen which came to the fore, when Horing teamed up with Jerry Murdock to form their own venture capital and private equity firm.

Insight Venture Partners got their foot into Jagex's door in October 2005, when CEO Constant Tedder and founders Andrew and Paul Gower collectively sold 35% of their company shares. Jeff Horing took his place on the Board of Directors then, bringing his colleague Alex Crisses to fill another. Though out-numbered in the boardroom, Andrew Gower still had the final say, as he remained the major shareholder.

That situation changed on December 3rd 2010, when the investors snapped up Andrew Gower's entire stake. Paul Gower and Constant Tedder each also sold 16% of the overall shares, which were in their names.

The result was that Insight Venture Partners had 55% of Jagex, while two other equity firms, The Raine Group and Spectrum Equity Investors, came on board with 35% between them.  This was all announced in February 2011.

Jagex Board of Directors
October 2005 December 2010

Andrew Gower

(Jagex)

38.35%

Jeff Horing

(Insight Venture Partners)

55%

Jeff Horing

(Insight Venture Partners)

35%

Alex Crisses

(Insight Venture Partners)

Alex Crisses

(Insight Venture Partners)

Chris Mitchell

(Spectrum Equity Investors)

18.98%

Jim Quagliaroli

(Spectrum Equity Investors)

Brandon Gardner

(The Raine Group)

14.34%

John Salter

(The Raine Group)

Mark Gerhard

(Jagex)

 None
Shareholders Not on the Jagex Board of Directors

Paul Gower

(Jagex)

13%

Paul Gower

(Jagex)

5.84%

Constant Tedder

(Jagex)

13%

Constant Tedder

(Jagex)

5.84%

 

Horing might have been able to influence policy for years, but now he's calling the shots. Nearly 90% of the Jagex decision making is currently from the perspective of venture capitalists; and that is why the monetization just became fierce.

(With thanks to Runescape player Mr Ensaynee, who did a lot of original research on the figures.)

Buy Offical Runescape Merchandise

Advertisement

More information on the current Runescape news

  • Will Genie Solomon Prove a Goldmine for Jagex?

    It was inevitable that Runescape would transform into a Nexon clone. Runecoins sees real world money cashed in for cosmetic game items.

  • Runescape News: Uproar Over Jagex Microtransactions

    Real world trading had always been a no-no; in-game gambling had been discouraged. Then came Squeal of Fortune.

  • Runescape News: Control of Jagex Shifts to New York City

    US firm Insight Venture Partners now owns the majority of shares in the British company Jagex. What will this mean for the future of Runescape?

Is Jeff Horing Sympathetic to the Concerns of Runescape Players?

The majority share-holder on the Board of Directors is representing the interests of his equity investors.

When the news broke that Andrew Gower had left Jagex (over a year after it actually happened), CEO Mark Gerhard was quick to reassure players.

He told Games Industry International that Insight Venture Partners had been with Jagex for years and that the relationship was right for the game.

"We got on fabulously with them, we knew they'd be good partners going forward," Gerhard gushed, after explaining how the American investor mindset wasn't as risk adverse as their European counterparts.

The whole tone seemed to say that it was business as usual and, if no-one had noticed Andrew's absence in the previous twelve months, then why should it be a problem now? The fact that it was Gerhard speaking and not Horing also conveyed the impression that Jagex was still in control of Runescape. 

Unspoken was the elephant in the room. How could a man responsible for the investment of private equity funds prioritize the wishes of mere gamers instead? Horing was being paid to put profits over players; and Gerhard was the buffer zone between the two.

Unfortunately for both Jagex and Insight Venture Partners, the two were about to blur in a public relations nightmare.

In the aftermath of the release of Squeal of Fortune (a heavy-handed monetization ploy), the Runescape forums filled with angry players. Hundreds of threads raged against it and petitions were signed in opposition. These were the customers and they were not happy, but Jagex maintained their silence, while fingers were pointed at the investors.

From this climate emerged a surprising incident. A Runescape player named Trevorghost printed off the petition and some of the posts, then arrived at Insight Venture Partners' New York offices requesting an appointment with Jeff Horing.

He was treated with utter disdain.

Image: Trevorghost at Insight Venture Partners

The report provided yet more tension in an already inflamed forum, with many pointing to it as evidence that the game was lost. The majority share-holders would not only refuse to listen to Runescape players, but would actively see them as a nuisance.

(Personally, and as someone who has represented front of house at national events, I was more stunned by the lack of professionalism. I thought it good business sense, as well as politeness, to always respect anyone walking in off the street. You don't know who they are; nor when you might meet again in the future. You are the public face of your company and, as such, potential customer relations are paramount.)

Jagex staff were left rushing to restore a measure of diplomacy into the mire.

Image: Mod Drebin responds to Trevorghost

By now, many Runescape players were starting to look past Jagex to the investors controlling them.

As the forums lashed with anxiety about the game's future, people started to compile intelligence on Insight Venture Partners.

Each new snippet was pored over with players looking for hints as to the direction Jagex was most likely to take. Worse case scenarios thrived in an environment where no official statement had been made in a week.

After reading about Trevorghost's experience, I decided to join them. This article is the result of that welcome to the real world.

UPDATE!  On April 13th 2012, Trevorghost wrote that Jeff Horing and Alex Crisses had personally called him, to apologize for his reception at Insight Venture Partners.

What Would Saradomin Do?

  • What Would Saradomin Do? Runescape Inspired Shirt

Advertisement

In a post on Runescape's official forums, Trevorghost stated that he had followed up his visit with a letter, which included his telephone number. This was used to contact him in a conversation which Forum Mod Moerdred confirmed had taken place.

Horing and Crisses listened to Trevorghost's concerns and assured him that the Squeal of Fortune/micro-transaction issue is being reviewed.

Insight Venture Partners employees had reportedly been receiving death threats from Runescape players; and the police apparently had to intervene following a visit from another gamer, only two days previously.

Trevorghost condemned that sort of behavior, stating that it wasn't the right way to protest. He was 'saddened' that it had seemingly happened and added that it 'makes our community look bad'.

I whole-heartedly agree.

Insight Venture Partners' Profile at The Funded

Image: Insight Venture Partners April 10th 2012 — TheFunded.com

Lawsuits and More at Quest Software Inc

Boardroom dodgy dealing has led to two major lawsuits involving Quest's shareholders and its CEO, backed by Insight Venture Partners.

The first major story that will hit Runescape's information questers is a current situation unfolding at Quest Software Inc.

Initially, it didn't involve Insight Venture Partners at all, but a former CEO named Vincent Smith. In 2008, Mr Smith had to resign his position after being sued by the U.S. Securities and Exchange Commission.

He was amongst several Quest Software executives, who had been exercising misdated stock options. On August 15th 2008, Judge David Carter, on behalf of the Santa Ana District of California Central Court, ordered the defendants to pay $23.5 million. In part this covered the disgorging of profits illegally acquired.

The first note of interest is that another of the executives in the dock was Jerry Murdock, the co-founder of Insight Venture Partners. He resigned as a director of Quest Software Inc on August 6th 2008, just as the court was reaching its final conclusions.

This story should have been dead and buried, but for new developments in March 2012.

Back in 2008, David Garn had taken over as Quest Software's CEO, but now he was stepping down too. Citing 'personal health reasons', he became vice chairman instead. Taking his place was the former executive chairman, Mr Vincent Smith.

Smith quickly negotiated a deal with Insight Venture Partners, which has caused four shareholders to file a lawsuit in a bid to stop the merger. They allege that the investment undervalued Quest Software Inc by 50%, while increasing Smith's shares in the company from 29% (in 2008) through 35% (in 2012) into a 'majority stake' once the deal goes through.

The complaint also accuses Smith of spending the twelve months prior to the agreement devaluing the company, so that Insight Venture Partners could buy it so cheaply.

On April 10th 2012, The Funded website changed its Insight Venture Partners profile header to indicate that the equity firm was involved in a lawsuit. Simultaneously, another review was added to the listing.

Image: Review on The Funded for Insight Venture Partners — TheFunded.com

Of course, many Runescape players read it and immediately leapt to the conclusion that the issue was the UK Gambling Commission targeting Squeal of Fortune!

It wasn't.

Placed in the context of the Quest Software Inc lawsuit in the news, plus the heading being changed to mirror the charge, it can easily be assumed that this review referred to that deal too.

Related News Stories

Quest Software Sued Over Insight’s $2 Billion Buyout Offer
Quest Software Inc. (QSFT), the Aliso Viejo, California-based provider of business software for managing and protecting data, was sued by an investor contending a $2 billion buyout offer by Insight Venture Partners is “inadequate.”

Quest seeks sale to avoid scrutiny, lawsuit claims
The lawsuit claims the maker of backup software agreed to sell itself to private equity firm Insight Venture Partners for $2 billion in cash after a year of maneuvers to undermine Quest's value and set up a merger that enriches the CEO.

Dell wins bidding to buy Quest Software for $2.4B
Breaking up the Insight deal cost Quest $37 million. Insight is being paid a $25 million termination fee, plus $12 million to cover its expenses.

What would Zamorak do?

  • What Would Zamorak Do? Runescape Inspired T-Shirt

Advertisement

Should the Quest Software Debacle Interest Runescape Players?

Companies associated with Insight Venture Partners tend to be involved in lucrative mergers.

On the surface, none of this Wall Street wheeling and dealing should hold any relevance to Jagex nor its loyal player-base. After all, no lawsuit is likely to affect prices at the Grand Exchange in Varrock!

But digging further into the history of the alliance between Quest Software Inc and Insight Venture Partners does hint at a possible future direction for Jagex.

The keyword here is 'mergers'. The company timeline holds an example of a favorite modus operandi for the investors - consolidating their interests for maximum profit.

For example, on April 26th 2006, Quest Software Inc merged with Imceda Software. All good so far, until you follow the money. Quest's CEO Vinny Smith financed the merger with collation from Insight Funds. It was a pot in which he also had a share and which was administered by Insight Venture Partners.

This in itself was great business sense! The acquisition AND the investment stake both benefiting Smith and the equity company.

But there's more. Jerry Murdock was not only a director at Quest Software, and the co-founder of the firm providing the capital for the purchase, but he also held shares in Imceda Software too! In addition, he was chairman of the Audit Committee. However, he graciously did not sit in on the merger meetings, presumably due to that conflict of interest. He brought back $47.3m for Insight's shareholders.

Another example of pretty much the same thing happening was on June 20th 2007, when Quest merged with ScriptLogic Corporation. This netted $37.7m for the investors.

The Runescape forums have been full of players showing concern over the vast list of 'inactive companies' in Insight Venture Partners' portfolio. This should provide some reason behind that. The inactive companies could well have been swallowed up by the larger, more successful concerns backed by the investors.

Of course it's pure speculation at the moment as to what the future could hold. However, if mergers were to take place, then it could well be Jagex who assimilates the rest.

Insight Venture Partners: Mergers and Acquisitions

Bestsellers on Mergers and Acquisitions

Advertisement

War of Legends: Jagex Tries Third Party Publishing

And uses the opportunity to explore micro-transactions too!

Developed by the Chinese gaming company UltiZen, World of Feng Shen is a browser based war strategy game.

Popular in its native China, it remained largely unknown in the Western world until Jagex decided to act as its third party publisher. In January 2010, the game was launched as War of Legends.

However, it did not follow the same monetization model as Runescape. This was also Jagex's first foray into micro-transactions.

War of Legends Trailer

War of Legends

Runescape players were already familiar with much of the format, as it employed a similar game-play and investment strategy as Mobilizing Armies. But there was a stark difference.

The Runescape mini-game was funded by items produced within the wider game.  War of Legends was funded by real life cash.

The microtransactions within War of Legends are really a question of how patient you are – whether you wait, or whether you want to buy it to speed up the experience.
Adam Tuckwell, Jagex PR Manager

It was all patently an experiment in alternative ways of raising capital, but didn't enjoy nearly the success that Runescape itself has over the years. Then again, it's early days yet and the experience has obviously encouraged further micro-transaction experimentation.

In terms of publishing, War of Legends was certainly seen as the first of many such ventures. This was made clear in the same press release, dated February 8th 2011, in which investment growth was announced via Insight Venture Partners, The Raine Group and Spectrum Equity Investors.

In addition to Jagex's in-house development, the company also acts as a third-party publisher for developers of great content. Jagex recently published its first third-party title, War of Legends, and the company intends to release numerous third-party games throughout the next 12 months.
Press Release: Jagex Limited Receives Growth Investment.

At the time, Runescape players were unaware of a deeper significance in this news release. Insight Venture Partners had only been able to extend its stake in Jagex because Andrew Gower had sold his shares to them.

Jeff Horing now effectively owned all future direction with 55% of the deciding vote in the Jagex boardroom. This also marked the moment when the tide began to turn. More and more micro-transactions were on the table in Runescape itself.

They took the form of pixel katanas available only for those who had paid real world cash for game cards; or in initiatives like Refer a Friend or the Loyalty Points scheme.Those paying to attend RuneFest also acquired items in-game. Pressure was on for free playing gamers, who were ejected from the hiscores, until such time as they bought a subscription.

It was a drip drip of infusions, which found no real expression in outrage until the Squeal of Fortune made it all way too blatant. Even the most unobservant of players were getting the picture now.

But Jagex as a third-party publisher had to be good, hadn't it? Not necessarily, no.

RuneScape Fund Shirts

Advertisement

6waves Lolapps Lays Off Developing Team

25 million people enjoyed the Facebook game Ravenwood Fair, but it is now in jeopardy.

When 6Waves and Lolapps merged in 2011, it was supposed to be as a dual publishing and developing games company. It didn't quite work out like that.

In March 2012, 6Waves Lolapps announced that it was closing down the gaming side to focus upon publishing alone. This effectively put the old Lolapps employees completely out of business, but executives were keen that it shouldn't be perceived like that.

They told TechCrunch 'that the merger is still in place and Lolapps is not being spun out.' That sentiment seemed to cut no ice with the main duo behind the diminished company.  Arjun Sethi and Brian Rue both tendered their resignation.

With nothing left of the other company, 6Waves stopped all pretense. On March 28th 2012, Lolapps was dropped from its name and the future of its developed games turned dismal. Utterly side-lined, Brian Rue announced that he was off to try something new, which was no doubt cold comfort for the Ravenwood fans.

So what has this got to do with Jagex or Insight Venture Partners?  The latter is a major shareholder in its own name. Moreover, the second investor into 6Waves is Nexon, a huge Korean capital investment firm. But they could well be a back-door route into influencing decision making by Horing and his team. Nexon is another of Insight's portfolio companies.

Runescape players will be taking note of the obvious parallels between the Gower brothers and Sethi and Rue, as encapsulated in Sethi's personal blog entry on the subject. But more to the point there is anxiety over the future of the game.

If 25 million players couldn't secure Ravenwood Fair, then what hope does the much smaller Runescape hold?

Related News Stories

6waves Lolapps Confirms Funding From Nexon, Insight Venture Partners
Though 6waves Lolapps did not disclose terms of the investment, previous reports based on an SEC filing put the total at $35 million.

6waves Lolapps Grows with Smartron5 Acquisition
Continuing its international expansion, social and mobile game developer and publisher 6waves Lolapps announced its acquisition Smartron5.

6waves Lolapps Buys Mobile Games Developer Escalation Studios
Social gaming company 6waves Lolapps (6L) this morning announced its acquisition of Dallas-based Escalation Studios, a mobile games development firm.

Exclusive: 6waves Lolapps cuts development staff, focuses exclusively on publishing
It is unclear what will happen to Smartron5, Escalation Studios and the Ravenwood franchise at this time. We’ll update this story as more information becomes available.

Related Jagex Stories

Jagex freezes Stellar Dawn development
12 jobs lost as studio reorganises to focus on RuneScape and Transformers Universe MMOs Jagex has today put on hold development of its sci-fi MMO Stellar Dawn.

Jagex Shutting Down 8 Realms, Layoffs Expected
RuneScape maker Jagex Software will shut down its latest free-to-play MMO 8 Realms and lay off employees it can't relocate to other teams within the company.

Jagex: We're putting an end to 'hobby' projects
Jagex announced in May that it was closing ithe MMO, which reportedly had only managed to attract ten per cent of the user figures needed to turn a profit.

Nexon Funded Maple Story Gorges on Real World Cash

Micro-transactions are the mainstay of this rival MMORPG. Runescape players have already taken lots of notes.

Direct parallels can be drawn between MapleStory and Runescape. Both are popular MMORPG's and both have received investment funding from Insight Venture Partners. However, their business models then diverge.

Jagex monetizes Runescape through adverts and by selling subscriptions for players to access a wider game area, with more items and skills to enjoy. Nexon monetizes solely through micro-transactions, wherein players purchase through their on-line Nx Cash Shop.

Maple Story players convert real world money into in-game currency to spend on a raft of things from cosmetic items through stat boosters and followers. Nexon went on to pioneer the use of game cards, sold in places like Target, which bought unique in-game accessories for Maple Story fans.

By all accounts the model was hugely successful, which is why its investors will be keen to see it implemented everywhere else.

However, that has not always been the best course of action.

Buy MapleStory Game Card Booster Sets!

Advertisement

Micro-Transactions in MMOs: The Lessons of Eve Online

Another MMORPG which became infected by micro-transactions is Eve Online. It transpired to be 'a very humbling experience'.

In April 2012, CCP Games teamed up with Nexon to launch Eve Online in Japan. But this wasn't the first time that CCP had been inspired by their partners; and that ended up with harsh words all around.

Over 5,000 players intended to cancel their membership in June 2011, risking an estimated loss of $1m straight away for Eve's makers.

CCP Games had been seduced by the example of Nexon into introducing real world cash for in-game bonuses. Its NeX Shops had a range of highly priced items and the game's owners were being very quiet in the face of the uproar.

Until, that is, they were forced into talking, and fast!

Eve Online and Micro-Transactions

Creative director Torfi Frans Olafsson discusses the future of gaming with 'pay to win'.

EVE Online Gameplay Interview - Creative Director on the Future of Gaming

As players made their feelings felt in cancelled subscriptions, Eve Online entered a period of crisis. It all culminated in a heart-felt apology from CEO Hilmar Veigar Pétursson.

After discussing Eve Online's 'rather underwhelming virtual goods rollout', he admitted that micro-transactions had been 'rushed out the door before it was ready.'

It was a bit of an understatement. In order to actually save their game, senior representatives of the company had been forced into a summit with the Council of Stellar Management. This was a body acting as spokespeople for the entire player base.

The result of their discussions was a sentiment currently being screamed in echo in the Runescape forums: 'The investment of money in EVE should not give you an unfair advantage over the investment of time.'

In his apology, Pétursson highlighted the issues facing the CEOs of MMORPGs in today's world,

Though the introduction was clearly flawed, our plans for virtual goods are intended to make your playing experience better, not to disrupt it. From a strategic perspective, we had to take these first steps because monthly subscriptions are increasingly becoming a thing of the past.
A Letter to the Followers of Eve.

This might provide some insight into why Jagex are also charging on with their micro-transaction schemes.

Buy Eve Online Games and Books

Advertisement

Where Will Insight Venture Partners Take Runescape?

It can all only be speculation at this stage, but the guesses are educated ones.

A week after Squeal of Fortune was inserted into the game, there has still been no Jagex response to the outrage expressed wherever players have a voice.

Tuesday is usually Update Day and one came. It wasn't the anticipated quelling of the flames. It was an invitation to buy a real world t-shirt related to the Easter event.

Along with it, the main anti-Squeal of Fortune thread was set loose from the sticky. Over 16,000 comments floated into the mass, with no-one able to post on it to bump it back up. Any thread with 2,000 comments is automatically blocked.

Not that anyone was silenced, just more pessimistic now. More were waiting for that reassurance that never came. The future seemed set in stone. But what would it be?

More micro-transactions seems inevitable. If Jagex will pour oil on an inferno to offer a t-shirt, then they have obviously misjudged the mood; or have been ordered not to care. Membership cancellations have followed in its wake. A long-standing and loyal player base will likely be replaced by the kind of transitory gamers, who spend their money then rush on to the next big thing.

Can Runescape even compete in that environment?  Their ethics kept the graphics and pretty things below the par of rivals like World of Warcraft.

Or will the game disappear entirely, lost in a Lolapps type take-over, or immersed in a sea of third party publishing?  It's an option on the table, though it's one which will break the hearts of millions of people who grew up with Runescape.

For the players, the ideal will be the sort of comeback experienced at Eve Online. Will the Runescape clans be able to form that kind of unity though?

The only actual certainty is that Insight Venture Partners is in it for the money, because that's what they do. That is the nature of that particular beast. Unless they come up with a better business model, then Runescape is set to change beyond all recognition. Lucre not luck, money not merit, will be the route to in-game achievement.

Welcome to the real world.

Advertisement

Latest News Stories about Insight Venture Partners

  • Unlucky 13 for Insight as fundraising falls short - PEI Private Equity

    <a href="https://news.google.com/rss/articles/CBMimAFBVV95cUxQTEVXdkhGbENEa0lmSFpsYUtXWDVyT21mUnREMnRXZFNReEF5RUE2UUdULUlfdFdwU1lSOEZXeWFkc0lsNnBJTzd6T1ZUMWt4RHJpVVliZ00…

  • How Abu Dhabi Quietly Bought A Stake In $90 Billion VC Insight Partners - Forbes

    <a href="https://news.google.com/rss/articles/CBMirAFBVV95cUxOekdaOHhQemxkYXlXdHJCemk1Z3Y1VWtXbkVDb2N4Y1JmVlhoNUhoM3FjWDhZOWRCZFBZVlVUckZNdmRNczhMNS1pVnFkRWt0N3d6Smd1cW9…

  • Insight Partners Hires VC Veteran Malayery for Secondaries Push - Bloomberg

    <a href="https://news.google.com/rss/articles/CBMitAFBVV95cUxQNGpnUjRrSVhreERuSVg5bDlyclhxSldTSk9PWU9kY0ZnVkM1WjNaazlpVGR2LURybjFrYWRhVTZQRENnTmJ1aW9JZmRGTHdMT041b1VVS0F…

  • Insight Partners Collects $12.5B For New Funds - Crunchbase News

    <a href="https://news.google.com/rss/articles/CBMiggFBVV95cUxOdURNZ3cwWjRwaGFidmJfYi1EamVLdDFQSEs5S0JFNjl1TXNPdXd5WFc3UDRlaU5RMFR4dHhBLTNkS2E4SWZtSm1ydlpGNUxVX2VVeHZncEE…

Updated July 7, 2014

Comments

JoHarringtonJun 24, 2014

*bows* Though it's more like Ms Journalist Girl. ;)

Though it's hard to feel smug about seeing the writing on the wall, when one of my favourite games was ruined in the process. :(

JoeyJun 24, 2014

EVERYTHING ON THIS WAS PAGE WAS RIGHT OMFG...... YOU WERE RIGHT MR JOURNALIST GUY!

JoHarringtonOct 25, 2013

Then get thee to Wall Street and sort them out! We want our game back!

anonOct 25, 2013

I am an American sadly.

JoHarringtonOct 25, 2013

Only those thinking with their bank accounts in Wall Street. I know plenty of American players, who are just as annoyed by developments as the rest of the world's players.

anonOct 25, 2013

FUCK YOU PLUTOCRATIC AMERICA.

JoHarringtonSep 2, 2013

The Spirit of the Game is way more important in 2007 than EoC. Perhaps we ought to force all of the Jagex executive to play cricket, so they can first work out what the spirit of the game actually entails.

JoHarringtonAug 30, 2013

But they were also kinder times. Those of us with such responsibilities now suddenly got a glimpse of how it used to be. Ok, it was make-believe, pretend, but it allowed that level of escapism.

Runescape, to me, has always been about escapism. Getting the old crowd back would have been wonderful, but they couldn't be programmed in, as they were always real.

JoHarringtonAug 29, 2013

How very strange. I'll mention this to Simon (Wizzley's tech man) to see if he can shed any light on it.

To me, being able to finish quests more quickly, because you've been handed XP on a plate, is not a recommendation. It lessens the game, and therefore the achievement.

Do we actually need updates in 2007? Compare it to something like Portal, which is an amazing game, but doesn't have updates. Just throwing it out there. You may say that comparing Portal to RS is like comparing an orange to a potato. And that would be fair enough too!

JoHarringtonAug 28, 2013

Southeaster - You so called it. You told us that you doubted Caj would continue playing. :)

JoHarringtonAug 28, 2013

Caj - It's a story that I'm hearing repeated in several quarters. But congrats on your Fire Cape and full Guthans. 85 Slayer on RS2007 really means something, so go you. :)

And it's lovely to see you back here. There's a big RS discussion happening here too: http://wizzley.com/will-australian-law-makers-spin-trouble-for-jagex/#comments

JoHarringtonMay 12, 2013

You are too kind, my dear, and it's been an honour to meet you too. :)

Thank you for your synopsis on what happened too. I lived through these times and I saw it exactly as you have described. It's been a long and frustrating year for Runescape players, heart-breaking too, as we witnessed our game twisted, abused and changed out of all recognition.

I'm still there, but I'm in 2007. It feels so much simpler there. You can forget that bad things happened surrounding the main game. I know that's very much a 'head in the sand' approach, utterly unfitting behaviour for one who knows the score. I should be digitally marching with my peers, instead I'm fishing in Catherby with the oldest pixels available. The fact that I'm there and not in EoC is a protest vote in itself, but as watered down as it gets.

No player-base is too big to organize, but the ease in which Jagex is able to divide and conquer makes it a struggle. The fact is that many of the younger players have been seduced by the shiny pretties, but they aren't the ones with the credit cards.

JoHarringtonMay 11, 2013

Thank you so much for your insight here. I've never played Eve Online, so I didn't know about the vast differences between it and RS. Given what you've outlined, I can certainly see how organizing the player-base worked so much faster there.

There are elements within the RS player base which are attempting to organize, but it's not working so well. Probably for all of the reasons that you highlighted. Plus there are so many RS players who don't see the point in trying to save their game. They just move onto the next one and forget about it.

It sounds like you stopped playing RS around the time I was arriving. I started at Christmas 2006, so I missed what I've heard so many times to have been the heyday.

iceyiceyMay 11, 2013

I play Eve Online, I was there for the NeX store release and the storm that followed. The big difference between eve and RS is the Eve community is much smaller but that makes them more close knit. Despite the savage nature ofthe game itself the players of Eve are smart and cluey and they came together big time. There was ppl quitting in droves, others were massing in virtual protests throughout the game virtually shutting down several key areas of the game completely the collective voice however, was the idea of the nex store was not desired. Ultimately the nex store and the "CQ" content exists in the game still but is more or less dead content with CCP refocusing on what makes eve, eve - the spaceships

The RS community is too big, too scattered, not to mention the idea of quitting seems useless as everyone knows alot of folks have left, the games lacking so much these days. Also unlike Eve, RS has dozens if not hundreds of servers (Eve operates on 1 server, you cant kill someone then log to another server to hide, your actions reflect permanently upon you). Further breaking up a cohesive response from the bulk of the playerbase. The RS forums themselves are barren, posts are few and far between and the ones that raise powerfull points go unheeded making the very small cohesive group, effectively meaningless anyway.

RS has changed alot since i started in 04. It didnt even seem all that bad when i stopped in 2007. But i have watched it devolve and its not the game it was, not even the hasty attempt to revive "old school" runescape can save it i think. I'm glad i dont have any real meaningfull ties with it anymore, the death of runescape would not shock or dismay me

JoHarringtonJan 8, 2013

The trick is to write about what you know, then work your way up to things that you have to research in more depth later.

JoHarringtonJan 8, 2013

If you write, then the audience will come. Or, in this case, readers.

JoHarringtonJan 7, 2013

I remember when it was hard to get onto any of your favourite worlds. You had to keep hopping in the hope of getting on at all. Now you can take your pick of the worlds. The number of players has definitely gone down.

Your story would be a lovely retrospective.

JoHarringtonJan 6, 2013

Travis - You are very welcome. Thank you for reading it.

JoHarringtonJan 6, 2013

Caj - It's hard to believe how much went wrong for Runescape in 2012. Can you imagine going back in time to tell yourself, this time last year, what we'd be thinking of the game right now? A terrible sequence of events.

I too will be amazed if there is still a game to talk about this time next year. Jagex would seriously have to pull some rabbits out of the hat to reverse this exodus.

travisJan 1, 2013

Thankyou for writing this.

JoHarringtonDec 25, 2012

Ah! I'm with you.

As the author of both articles, I just get them all in one long list, in my dashboard. It's easier for me to keep up everywhere. I should have given you the head's up that we were over here too. Sorry!

JoHarringtonDec 25, 2012

So all references were removed and the thread was locked. Obviously not a story that Jagex want to see discussed. LOL

And yes! We started here, then mostly moved over onto the other one, when you all arrived to share in the discussion. Welcome over here too!

JoHarringtonDec 23, 2012

Ooops! http://www.dailytelegraph.com.au/news/debt-lurks-in-the-lairs-of-dragons/story-e6freuy9-1226542293087

JoHarringtonDec 20, 2012

It was quite obvious which questions would or wouldn't be answered. He began with responding to them all, so we briefly had hope that he'd go through. But he'd bigged up the AMAA on the RSOF, so we had a sudden influx onto Reddit.

JoHarringtonDec 19, 2012

Thanks for the head's up. I'll go and look now.

Did you see that Mod Mark did a AMAA on Reddit? http://www.reddit.com/r/IAmA/comments/154dv9/iam_mark_ogilvie_design_director_at_jagex_games/

JoHarringtonDec 19, 2012

No, I totally understand what you're saying. I'm there too.

Since 2006, Runescape has been a fundamental part of my life. It's the place where I went to in order to shake off the stresses of the day. It's where my friends were. It was an area where hard work or merit meant rewards (quite unlike the real world). In many ways, it was my very own pixel utopia.

Seeing all that bull-dozed in the name of making money for distant, uncaring investors has absolutely broken my heart. It's affirmed to me, whenever I logged in, that I'm not rich enough to be worthy of consideration.

In a real world where so much was lost, Runescape was my oasis of peace. It was my sanctity. Then it was lost too. Am I upset about that? Yes. Absolutely yes.

JoHarringtonDec 19, 2012

Do you realize that yours was the 200th comment on this article? I feel like you ought to have had pixel fireworks and a Congratulations message. :)

I think it's part of the mourning process for us to beat that dead horse. We all lost something pretty big in our lives.

JoHarringtonDec 18, 2012

I've never known the forums go down for this length of time. It's been a week now. I understand that they are winding down for Christmas, but you'd think that such things would be high on the priority list.

It's hard not to view it as underlying currents in a much bigger whirlpool.

JoHarringtonDec 12, 2012

So you are back in now, albeit with glitchiness all round? Are you able to post?

I'm looking through the Glassdoor reviews. Even the person who gave Jagex five stars is asking them to stop focusing on money over content.

JoHarringtonDec 12, 2012

Thanks Southeaster.

JoHarringtonDec 12, 2012

Sorry Caj. It let me post on the RSOF, no error message at all.

Not the news that I bet you were hoping to hear.

JoHarringtonDec 12, 2012

Wow! That's horrible. I hope that it is a temporary glitch. There was nothing saying that you've been suspended or banned or anything?

Let me go and see if I can log in and post.

JoHarringtonDec 8, 2012

As for our discussions, whichever is easiest for all. I similarly alerted those there to this conversation as well.

I see the comments in one long line anyway, as they come through to an author's message area. I'm easy as to where we chat, as it's all the same to me. I just thought that you'd all like to know of each other's existence too. The options are there! <3

JoHarringtonDec 8, 2012

The way that you've described it appears clear enough, but the actuality sounds horrifically complicated. Is there any kind of rationale behind it? As in, why have Jagex done it like that? It's only the clans and sociable nature of the game that's saving it right now!

In their defense, Insight Venture Partners (and Jeff Horing) are only trying to ensure that their name is never found on the internet next to any negative criticism. It's good business sense.

Pity really.

SoutheasterDec 8, 2012

Just to add on, I have previously seen the discussion on the RS2006 article. It's how I knew Andro Noir had published an article on the EoC. I might start posting over there, so as to merge two discussions into one.

SoutheasterDec 8, 2012

Oh, the chat bar works like this:

When the action bar is open, any keys you press will activate the ability you set it to. If you press enter you can type a message, but this prevents you from using any abilities. Similarly if you minimise the action bar you can chat without pressing enter but you can't use abilities as well. Talk about a bloody hindrance.

I have no idea about slayer, dungeoneering and PKing clans. I've been F2P since November 9, and besides, my RS life mainly revolved around my RL friends and the two or three in-game friends I happened to meet and chat with while skilling.

As for my forum profile, I think Jeff Horing would do a really good job as an oppressive dictator. Tinkering with my forum records smacks of Orwell's 1984 to me.

JoHarringtonDec 8, 2012

Good answer to the question there. I didn't realize that the chat bar disappears while in combat. I've only peered over my nephew's shoulder, since EoC has been released. I thought it was all of the time.

How are PKing clans and slayers coping with this? In fact, how are Dungeoneering teams getting through a dungeon?

And that is very interesting re the IVP thread and your profile. It's the first time that I've heard of whole threads being censored in quite that way. I've got to the point where I'm just shaking my head in sadness, with nothing surprising me anymore.

(Incidentally, there are other RS players chatting over on another article: http://wizzley.com/turning-back-the-clock-with-rs2006/#comments I'm responding in both, so thought you might like the head's up.)

SoutheasterDec 8, 2012

No problem, always glad to give ideas.

There was a thread recently that asked, "Would you recommend Runescape to your friends?" I replied with the following:

"Six months ago I would have said yes. If a IRL friend, with at least basic knowledge of Runescape as it used to be, asked me now and was considering starting anew, I would tell him the following things:

Bots are rampant, good luck skilling or collecting resources.
Most monsters have a ranged or mage vulnerability, good luck training melee.
Expect to get bombarded by loads of SoF advertisments (p2p advertisments as well if you're f2p)
Most basic functions in the game became more complicated. Have fun clicking 4 times to access the quest menu (as opposed to once), and 5 times to home teleport (as opposed to twice). The "make X" function makes skilling 50% more tedious.
Chatting while in combat is now a chore, you can't use abilities while you chat and you can't chat while using the action bar.

In a nutshell, I would tell my friends, don't bother, at least not until most of the retarded things I mentioned above are fixed or removed. Runescape is too user-unfriendly to play."

On a side note, I realised a few hours earlier that the thread I frequently post IVP-related information on is missing from my forum profile. Initially I thought my thread count exceeded the maximum, but I posted on new threads and the next oldest thread didn't disappear.

Not sure if this is just a bug, or it was deliberately done to prevent others from accessing the thread from my profile.

JoHarringtonDec 7, 2012

Yes, February 28th 2012 was when Squeal of Fortune was released. Not the beginning, but certainly the pivotal point.

I watched my nephew take down an elf yesterday. It was ridiculously fast for his level. It hadn't occurred to me that fighting multiple bosses means packing multiple weapons. Thank you for the insight. It's for all of these reasons that I shouldn't have been writing about it.

Yes, I had noted how unintuitive the interface is now. Why do we have to press enter to even speak? Perhaps because we're not paying for it with extra cash. Call me cynical.

I'll consider that article. Thanks for the idea!

SoutheasterDec 7, 2012

First anniversary of Steal your Fortune (as I prefer to call it)? That would be in February 2013. I hate to see how Runescape would have warped into by then. One thing Andro Noir didn't touch on in her EoC article is how monsters now have a specific weakness to a particular type of attack, and resistance to other combat styles.

For instance, a unicorn is weak to arrows. Arrows deal 100% damage to it, bolts and thrown weapons deal roughly 90%, magic and melee deal 10%. So if I plan to fight more than one type of monster I have to bring along two sets of equipment. I can't think of any words to describe this, besides calling it "a world of stupid".

Besides EoC and microtransactions, have you taken note of the many annoying updates that gameplay ever more user-unfriendly? Examples include moving the quest tab into the noticeboard and the make-X interface. I spoke to the handful of my RL and in-game friends who still bother with Runescape, and while they are apathetic about SoF and SGS, they agreed that having to click 4 or 5 times just to home teleport or check a quest in progress was utter stupidity on Jagex's part. The thing is that all these interfaces were deliberately made more complicated for god knows what reason, and it doesn't even benefit Jagex financially.

I couldn't say for sure, but I think an article on how Jagex is 'fixing things that ain't broke' would have quite the amusing effect.

JoHarringtonDec 7, 2012

I'm in agreement with you on all of the points about Yelps. Sickening is a very good word to describe it.

I did strongly consider writing about EoC, but I'm not the right woman for the job. That's why I requested that Wournos/Andro Noir write it instead. She knows what's she's talking about and, at the end of the day, that's better for those coming to read these articles.

Wournos on EoC: http://wizzley.com/evolution-of-combat-seen-from-a-casual-runescape-player-s-point-of-view/

That's in case anyone stumbles onto these comments in future and wonders what we're referring to.

However, I am planning a follow up to the whole IVP and Runescape thing. Unless something major kicks off in the meantime, I'll probably wait until the first anniversary of Squeal of Fortune. Then take a retrospective look at the whole year.

SoutheasterDec 7, 2012

Yeah, I agree that the Yelps tab is a bloody annoyance. To be honest, I actually enjoy a random prize every day. 2 or 3 exp lamps a day isn't really a bad thing... but 200 to 300 is. It sickens me to see them prey on children and adolescents' attraction to flashy items and quick in game cash/exp gimmicks, as well as their lack of self-control. Just add to that lack of supervision by parents and you have a recipe for disaster.

I was actually hoping you would write another RuneScape article, on the Evolution of Combat, or on the Glassdoor reviews. But as looking at your comment on the RS2006 article, I understand why you chose not to. Glad to see that Andro Noir has taken over the reins on this matter.

JoHarringtonDec 7, 2012

I'm very glad to have you here. The more voices, the more views, the better.

Jagex will be pleased to hear that their membership adverts and trials are working! But yes, you already saw the downside for the player yourself.

In moments of weakness, I might have crept back to being a full time player again. But each time I logged in, that goblin was in the middle of my screen. My few moments of each log in were annoying, which set the tone for the (usually short) session. This is why I've backed away. I'd like to say that it was moral high-ground, but it was annoyance.

Thank you very much for your kind words about my articles here and on Sal's; and for helping to get the word out.

SoutheasterDec 7, 2012

After I saw Caj's wish for more people to join in the discussion, I decided to post as well. I came across this article back in October (was randomly googling "ivp and runescape" and found your blog post about Trevorghost's trip to IVP, which in turn linked me here.)

I played as F2P casually from 2002 to 2007. I wanted to subscribe, but I was only 13 or 14 then and my parents refused point-blank to fork out money for a computer game.

I returned in May this year, enticed by that free two weeks membership trial. When I saw that trial members received a 50% discount for subscribing, I immediately subscribed. I was bothered by the bots, but since I was mainly questing this didn't affect me much. SoF advertisements annoyed me but didn't hinder my gameplay so I ignored them.

It was when I randomly ventured onto the RSOF in July did I find out about this "capitalist pig" company called Insight Venture Partners, and realise that SoF was part of a much bigger picture.

Great article Jo, your articles on Runescape was informative and covered many things that would have been hidden on the RSOF. I've actually posted some of the information here on the forums so that other players can see the dysfunctional entity that Jagex has become.

JoHarringtonDec 6, 2012

I'm glad that it was informative.

How are you? It's great to see you here.

Ambo100Dec 6, 2012

Good read. I haven't kept up with much Jagex related news these last couple of months.

JoHarringtonNov 25, 2012

Welcome back! <3 There's a conversation going on over here too: http://wizzley.com/turning-back-the-clock-with-rs2006/ about EoC.

All of my moderator friends on RS resigned over SoF. None of them are happy bunnies at all. I guess that for some people the social networking on the forums is better than the same in game.

Still sorry to hear about your family problems. Good luck with it all.

JoHarringtonNov 9, 2012

I'll miss you, but real life always takes presidence. I wish you look in sorting it all out and securing another job. <3

I do appreciate what you're saying. I think that all that can be said about Squeal of Fortune is already out there. The next great wave is, and will be, Evolution of Combat. Then whatever else is cooked up by ignorant decision makers in the Jagex board room.

Don't let any of this get you down. All things have their season and purpose. Runescape just lost its own place in your life; but something will come in to fill the void. The world remains fundamentally a beautiful place, in which terrible things happen, but nevertheless a place of wonders. Stay beautiful yourself.

And it's been a pleasure chatting with you, even if the subject has been a frustrating one. Good luck on your life's next levels. <3

JoHarringtonNov 8, 2012

You and I are in different national economies, though of course the world economy affects us both. The 1990s were exciting, but then I was young and enthusiastic. I do recall the recession being announced just as I left Uni in 1995. That said, I was able to walk into a job quite quickly. I wasn't out of work for the entire rest of that decade and most of the one which followed.

Since 2008, it's been of a totally different order. Really quite scary and infuriating, insofar as you can see that it was capitalists, like Insight Venture Partners, who caused it.

Economies fall and rise, bubbles form and burst, new economies emerge. These are the lessons of history. So I think that we will see days like that again, but in something different and probably led by China.

Back to Runescape, I can see why Jagex want us more immersed into their game. They don't want to be the side-billing, while people watch television, read guides and do their homework. They want to be the main event. But that's not necessarily what the players want. Runescape is what made those side things bearable, now it's gone and the anger from that is going to backfire onto Jagex too.

I can also accept that so many variations of things means that the quality control team can't even conceive of everything, let alone test it. But not on the big things; and certainly not on things that are found and then remain in the game time and time again.

JoHarringtonNov 8, 2012

Wales - Look here: http://wizzley.com/difference-between-uk-and-britain/#module_130776 On the map, the part called Cymru is Wales. It's a country within Britain with its own language. The genetic make up is Celtic, rather than the Anglo-Saxon, Norman or Scandinavian of those in England.

Prifddinas and all of the names in Tirannwn are in the Welsh language. Some quite amusingly so. Lletya, for example, is lodge in Welsh, and its gardener is called Amaethwr (gardener in Welsh).

I'm right there with you in wanting the dead areas concluded, with Prifddinas being chief amongst them, UNLESS it turns out to be the Strip. In which case, I'll keep my dreams.

That thing about costumes hits close to home. I've spent years gradually working towards filling my POH costume room. I did Temple Trekking and Castle Wars etc for days/weeks/months, whatever it took to complete the costume. Then felt a sense of achievement stashing it in my wardrobe. That's gone. Real world money and promotions took over.

You're not alone in being banned from the forums for negativity. It's one of the more insidious recent developments, but the further they go, the more complaints, the more people that they are going to have to ban.

JoHarringtonNov 8, 2012

I've never played WoW, but I'm hearing a lot of talk about Runescape trying to be World of Warcraft. People have been saying at Evolution of Combat is this in action. How true is that in your experience? Oh! I'm answering as I read and I see that you've already responded to this bit!

Hear, hear re the recession and the economy. It wasn't this bad in the '90s and we moaned a lot then. It's the sheer length of this one that's crippling. Friends of mine have just had to close down one of their shops, because they can't keep two going. It's awful.

Can you see why I'm reluctant to let go of my cheaper membership? Despite all pointing to the fact that I should just walk away.

There is going to be more button mashing with EoC. Someone I know just cancelled RS because they said that combat will no longer be something that you can do on the side, ie homework on half the screen, slayer task in the other. I've never been a big one for combat, so I'm finding it hard to judge.

I know there's a quality control team, because I've seen them at work. But I do agree that the largest part of beta testing comes with letting it go live. EoC has been tested live in beta for weeks though, yet I'm hearing reports of how buggy it is.

I've only tested it briefly in the Duel Arena, so I'm not a good direct source of information here.

I can just nod sadly in agreement with you at the last part.

JoHarringtonNov 8, 2012

Sorry I got called away before answering the second comment. Back now.

You can't believe the horror in which I stared at the screen at your vision of Prifddinas. I've had so much hope and expectation about this place. It's Welsh! I understand all of the in-jokes in the NPC and place-names! And it looks like it could be so pretty.

And yes, that vision of a Las Vegas Strip just feels way too likely. Superimposing the two just has my heart sinking in realisation of such likelihood. -.- Let's hope that our speculation is actually too cynical and pessimistic this time. Though history has borne us out in the past.

Agreed in all that you said about Ornate Katana et al. The completitionists haven't got a chance.

We bother because the disappointment has run too deep. We have to vent somewhere.

JoHarringtonNov 7, 2012

The fact that I did (and currently still do, but those days are numbered) have membership for so long shows how fundamental Runescape was to my life. It is where my leisure time was spent on-line.

The cheapness of my membership, compared to everyone else, is another pressure for me not to let it drop. I don't know how long that will work. Yet another friend left RS today, cancelling his membership over the untimely release of Evolution of Combat. It's buggy as Hell, but it's going live on November 20th.

Will that change the game in ways which no longer make it Runescape?

The fact that Runescape would run on anything was its charm. That's how I got into it too, because nothing else would run on my aged PC.

I was having that conversation with my friend, re EoC, earlier about whether JMods actually play the game. My money is on, 'No'. At least not in the case of the decision makers.

I think that Tears of Guthix on its own wouldn't have been a bad thing. But it's simply one more in a whole endemic policy of giving XP away. I just to religiously do my ToG every week. But now it's just not that special.

JoHarringtonNov 7, 2012

I agree wholeheartedly re the promotional days. My membership has stayed static since 2007, because I've never let it drop. I haven't looked to see how much it would be if I did, then came back. I'm assuming much, much more.

You are always welcome in Canting. We're the most laid-back clan in Gielinor. Canting means 'chatting' and that's what we did/do. All go about our own business, while having conversations in the chat channel.

The citadel was quite strange to superimpose over the top of that. We initially struggled, but those who stayed are now quite focused on it. It looks great. But it introduced politics into the clan for the first time and I'm not convinced the benefits outweighed the damage.

I did face-palm when I heard about Tears of Guthix. It really is 'how much xp can we give you for laziness' these days. Where's the challenge, the fun and the pure gaming in getting everything on a plate? There's no achievement at the other end, and those who did it the normal way have no meaningful reward for their hard work.

I've been excited for years to know what Prifddinas is going to look like. (It's Welsh by the way. It means Capital City. Hence the old joke in our clan that Prifddinas will look like Cardiff!) But yes, it certainly seems abandoned. In a way, I'm glad, because I hate to think what it's going to look like in these days of aggressive monetizing. Las Vegas's Strip probably.

Maxing is hardly an accomplishment, but completing everything is now impossible. If you haven't paid for every limited edition along the way, then you cannot complete the game.

JoHarringtonNov 6, 2012

Ah! Yes, I see your point. Flogging the same dead horse, rather than bringing in good new content. Or even new content. You're right, we've never had so many promotional days.

I'm so wavering on cancelling membership. As so many of my friends left, they gave me their stuff. I refused to call it a present, as they did, and simply held it instead. My bank is chock full of other people's things. If I leave and they came back, they couldn't access it.

But that's just a secondary reason. The first is my clan. I'm the leader. I'm needed for those who stayed, so I can fix things in the citadel et al.

However, I'm hardly on! It's one of those horrible no man's land situations, where I really should just stop sitting on the fence and follow my conscience out of the door.

Your suggestions sound about right to me too. I'd add in stopping with all of the freebies. I shouldn't get 1m xp just for logging on. That's a game breaker right there. I'm not sure that anything could be done to fix the mess. It's too entrenched and there's no way they could roll back to April.

It might be better to simply draw a line in the sand and say, 'Yeah, it's messed up, but from now on we're going back to original principles.' Those who lived through 2012 get to keep their bonuses earned then, which isn't fair, but is the only realistic route.

You do make a great point about the variance. I used to love that about Runescape. No two people were playing the same game, as we used the variety of game-play options to choose our own route. Today it's all being funneled into the same areas. For example all Runecrafters are in Runespan.

JoHarringtonNov 5, 2012

Again that's just bad manners, and missing out on a good conversation. Two things which I don't intend to do. :) And I also appreciate you taking the time to come and chat.

As for Runescape, is it really quantity? I see a lot of patch notes and graphical reworkings, but even the patch notes seem less compared to 2006. There are enough bugs that it can't be the fact of having fixed them. Even the patch notes used to be exciting back then. They'd be little conveniences that would enhance the game in tiny ways.

Or perhaps I'm being a little too rose-tinted about that too. I might wait until the end of the year, then do a proper comparison between 2006 and 2012. I'm confident that there won't be much redemption between now and the end of December, but you never know.

I've got into Terraria on Steam. It has just the right level of simplicity, that it almost feels like the original RS.2.

In an ideal world, how could Jagex save their game now? Removing SoF would be the obvious start, but what next? There is a lot which inserting it broke, especially in term of XP. If they took it out now, issued an apology and asked us to give them another chance, do you think that could even work?

JoHarringtonNov 5, 2012

I think it's just rude to ignore what someone has to say, particularly when they've taken the time to comment on one of your articles. I'd have answered anyway, just for that, but I also have the ulterior motive of enjoying our conversation.

I've got to the point of 'oh great! Caj has responded!' Like you, I'm all for a good conversation, particularly on-line, where I don't have to rely on hearing.

Last night, my friend was going through all of the RS updates in 2012, and comparing them month by month with 2006. It all made such a depressing litany. Going through those updates made me realize why 2006 has such a reputation as a golden year. It's not us being nostalgic and rose-tinted. There really was a bonanza of up-dates.

This year, it was a case of 'hunt through and try to find one not related to micro-transactions'. There has been so little of substance.

JoHarringtonNov 3, 2012

Oh! I've not played that. It sounds like it's worth checking out though. Thanks!

JoHarringtonNov 3, 2012

You don't sound bitter in a bad way. Justifiably angry, which is a good thing. If you weren't angry, then you would have accepted Jagex and Insight Venture Partner's view of the world. You would think that is how the world should be.

Hopefully there is a disconnect between how people play the game and how they expect real life to be. If there isn't, then those people are going to get a real rude awakening.

JoHarringtonNov 2, 2012

Livestream point - I'm just nodding in agreement here. I mean, I'm sure that there are great JMods, who know their stuff, and others who don't need to play the game - like those keeping us safe. But they are overwhelmed by the idiots making the decisions, and doing things because they could, without checking if they should.

JoHarringtonNov 2, 2012

I have really fond memories of standing in banks trying to sell things. There's a touch of the rose-tinted glasses, because at the time it drove me up the wall! I remember having stood there for about two hours, with no sales, when my friend Pen Knee turned up. She took the lot and sent me off playing.

Within ten minutes, there was a PM - Sold it all!

It took me months to work out that she'd just bought it all herself to stop me whining. LOL Happy days.

Having said that, I really don't begrudge the Grand Exchange. It has helped in so many different ways. I'd be the first one moaning if it was taken out now.

I also recall fishing up Catheby, when an aggressive random turned up. Dozens of people in the same spot would be nervously trying to work out who was the one. The shriek when you noticed your XP going down was hilarious. I so miss RS from about 2006-2007. It truly was magical then.

You know, you've just explained a years old mystery to me. I never could work out why those players wore rune, while casting wind strike. I just figured it was a combat thing that I was too noobish to determine. It turns out that I was right!

They were there for weeks? Wow! I didn't know that.

But yes, sadly, I'm convinced that many Jagex staff do not play the game. Mark Gerhard certainly doesn't.

JoHarringtonNov 2, 2012

I just want to add a huge plus one to everything that you've said here. You really are speaking for me too.

It's the Runecrafters (myself included) who I feel most sorry for in all of this. The whole point of respecting a RC cloak was that you knew the sheer effort that had gone into achieving it.

Yes, I know what you mean about being rewarded for doing nothing. I logged in after about 25 days not going near it. I received a lamp worth 1m xp.

JoHarringtonNov 2, 2012

Your argument about ivy is one which I would make too. It's a fair point.

I could be argued that the original AFK skilling was prompted by players though. For example, the combat training inherent in auto-retaliate on that spider in Lumby basement, before you hit a certain level. Even so, that was players being ingenious. It wasn't Jagex making it endemic.

I doubt very much that the decision makers at Jagex play the game. When they spoke at Runefest, you'd see blankness over some of the most fundamental of things that players should know. It confirmed my suspicions then. But you can see it in the decisions that have been made too.

JoHarringtonNov 2, 2012

I so leapt on sacred clay hammers when they came out. Most of my higher levels in Construction were all about those; until I reached the effigy assistance levels. Then everything boomed.

You've hit the nail on the head with the AFKable skills (yes, there is a profusion of them right now). In the old days, there was a sense of achievement in the stamina. If you'd gained your levels at RC altars, then everyone knew what feats of endurance that had engendered. There was respect for that.

Now people can waltz in and do it so much more quickly, with minimum effort, as you said. I don't think that we're being Luddites to ask who can respect that.

But it does feel like a kick in the teeth for all who went before. Instead of 'wow, you spent how many hours at ZMI', now it's 'Hahahahaha! Noobs! You wasted all of that time at ZMI and now I can just walk in and do it at Runespan. Hahahahaha!'

JoHarringtonNov 2, 2012

I fell in love with Construction from the off-set, which is why I never got wealthy. I'd make money, spend it on Con., make money, spend it on Con., so on and so forth. I've got a great POH though!

Runecrafting is ridiculously easy now. Runespan made it so that you can get vast quantities of RC XP without leaving an area, nor putting up gp, in a very short space in time. So yes, I'm as depressed about it as you are. I quite miss those ZMI runs. I know that I could still do them, but it feels inefficient and wrong, now that Runespan is here.

Awww, I wish that we'd known about you at Dungeoneering. We specialized in just having fun doing it, regardless of level. We'd have picked you up. Though whether you'd want us is the big question. We took forever over a dungeon!

JoHarringtonNov 2, 2012

Nice stats!

A lot of 99s as well. I had a real thing about trying to keep my stats as level as possible. My Construction has been close to 99 for months! I'm quite proud of the fact that, after all this time, I never did manage to get one. LOL

JoHarringtonNov 1, 2012

They're all here, up in the left hand corner: http://runescape.salmoneus.net/forums/blog/617-merch-gwyars-blog/

JoHarringtonNov 1, 2012

This is going to make me sound like a right noob, but I didn't tie the two together at the time. Unless I did, but was so focused on the free trade that it didn't register.

I had a mortgage at the time! My friends were so determined that I should have a gilded altar in my POH that they loaned me money to buy supplies to get my Construction levels. I owed 4m gp all told, spread around various people. That's nothing now. I could earn it ridiculously quickly, as I have the levels to do so. But back then, getting 1m was hard work.

I'd just got the levels and put the altar in, on the understanding that I'd slowly pay people back over time, when free trade got removed. I suddenly had a month in which to make 4m. It was horrible! It leeched the fun right out of the game, as I had to grind really boring tasks to do it as quickly as I could. I managed the repayments though. :)

But this all goes to explain why I wasn't paying too much attention to the bigger picture. I'd only been playing for a year! And I'd never been a PKer. All that really registered there was that my PKing friends were upset and leaving en masse.

As for your comments about IVP and Jeff Horing, I'm totally in agreement. That is my impression too.

JoHarringtonNov 1, 2012

Sorry, I answered my own question by looking at it. (In my defense, it's getting late here and I'm tired. :p ) I've been doing what you did, working out the spikes and troughs against the history.

Remember that the Wild was also removed. A lot of PKers went with it.

Have you clicked on the 'rising trends' tab? What people are looking for now are the glory days. Topping the list is 'private servers'. It's folk after things like RS2006. In short, people have lost faith in Jagex not ruining the game, so are primarily searching for someone else to fill the void.

How I read it isn't that there's a loss of interest in Runescape per se. There's a loss of interest in Runescape as it is now, or, as you said, as it's been since December 2007. I remember that month. It was heart-breaking.

And yes, that was the point of this article. It was to help with speculation about where IVP are taking Jagex, based on the precedents of their other companies.

JoHarringtonNov 1, 2012

Is this for search terms?

JoHarringtonNov 1, 2012

As far as I can ascertain, Transformers is still full steam ahead. There were certainly plenty of people working on it when I visited. But otherwise, no, Runescape is their only major success.

But Runescape was made a success by heading in totally the opposite direction to anything else; AND away from what it's doing now. Those in charge no longer seem to be the ones willing to be different.

Might I suggest genealogy as a new hobby? It's kept me entertained this week (and on and off for the past about twenty-five years) http://wizzley.com/trace-family-history/ This is real life questing at its finest! And, unless you're buying software, folders or subscriptions to family history sites, it won't cost you anything.

Almost as good as gaming.

JoHarringtonOct 31, 2012

I went to the first Runefest and would have gone to the second, had I been in the country at the time I'm a member of the Runefest group on FB and I've been to some of the unofficial meet ups. We knew damn well that it would end up cancelled. We also knew that we'd give them Hell about SoF, if it had gone ahead.

Jagex totally cancelled Runefest because of SoF. They know it, we know it. Simple as that. But their ostrich heads in the sand have made it all go away.

I didn't realize that we'd sailed past the Golden Joystick Awards time! So much fuss about that in the past and not a murmur this year.

JoHarringtonOct 31, 2012

I do understand the imperative to apply a layer of gloss to your brand, downplay the bad and publicize the good. But there is a line in the sand there. Once a company crosses it, it switches from good business sense to looking like they're fiddling while Rome burns.

That then becomes bull-headedness. Stubbornly refusing to admit that they were wrong, while the bad publicity builds.

As for threats, if you did make them to me, we'd have to settle it like civilized people. In the Wild or in Burthorpe Games Room. :p

JoHarringtonOct 31, 2012

Occasionally one comes onto my radar. I used to watch them all religiously, but that's kind of tapered away over the past few months. I did watch the first two Livestreams though.

Jagex know precisely what would happen if they allowed unmoderated comments, on a forum not bound by RSOF rules. We would severely let rip and that wouldn't be good for business.

But they can't silence the rest of the internet.

JoHarringtonOct 30, 2012

I'm totally with you on the whole mods community thing. Have you played Dear Esther? That began as a mod!

But yes, I've had the same impression as you about games these days. I just thought that I was maybe turning into one of those grumpy, old players, who say things like, "When I was a kid, we had to walk barefoot in the snow through Lumbridge, up-hill both ways. You kids don't know you're born..." Still there's credence in it. It's all about more and more money before the industry implodes.

I nearly cried with relief when I saw RS2006. It really was like going back in time. I know that a lot of people don't agree with me on that one. I haven't actually played it, but it's enough to know that it's there and I could. It's like finding a time machine to happier times.

I think that Jagex reckon that if they repeat their 'everything is alright' thing often enough, it will actually be true.

The interface is awful now! It took me forever to find the quest tab the other day! Then it wouldn't stay active. The quest tab has moved deep inside the notice board tab. I think that they removed it to be annoying or because they haven't got a freaking clue anymore.

When you have to go three clicks just to get past the micro-transactions onto something useful, you know that you're under an onslaught of highly aggressive marketing.

JoHarringtonOct 29, 2012

*reads the last line and shudders* If that happened to Mario, then I hope that world revolution would quickly follow.

The reason that I fell in love with Runescape in the first place was that it was a self-contained world, where your merit counted. Nothing was polluted by the size of your wallet outside the game itself. It's the loss of that, I think, has upset and disappointed me the most.

If there's no way to be a completitionist any more, then why bother trying? I've got no motivation to fill those spaces in my POH costume room, because I know that they can never all be filled.

The best Halloween holiday prizes are on SoF. I stood there in my righteous robes and words failed me. It had nothing at all to do with the festival. I'm totally with you on the whole flaming skull/quest issue.

I was much happier in the old days too, simply because I could finish this game. Now there's no way of doing it. The whole landscape is cluttered with special promotions. Garish, ugly and breaking game-play completely.

JoHarringtonOct 29, 2012

There's no doubt that I'd still be regularly playing (I'd drop the regularly, but I did pop in to do the Halloween event), if Runescape was as it was. There were three of us doing it, chatting in Skype, and the disappointment was palpable in all of our voices.

Yes, you would think there would be valuable for money. But no, we're paying for the 'privilege' of being asked to pay more. I used to want to get every emote and fill every spot in my POV costume room. I can't do that without buying extras, and I'm not about to do that. It's very disappointing.

Your Dad sounds wonderful, and very wise.

I've also found Glassdoor to be very illuminating. Someone actually said in there that fewer employees play the game itself than management realize. They've pretty much all said that management haven't a clue how to make this game.

JoHarringtonOct 28, 2012

I'd like to add something fantastic to this discussion, but you've just completely called it.

I might not have your experience (I turned up in 2006), but I've been there long enough to have watched the sudden plummet. I can't say much more than, 'I agree wholeheartedly.'

I wish we could have it back as it was.

JoHarringtonOct 28, 2012

I seem to recall, not too long ago, the announcement that there would be no more BXPW. Suddenly here we are with one, which is more widespread than ever before.

And no, the silence at the lag (or, indeed, the silence at anything) is no surprise to any of us. It's one of the more irritating policies of Jagex.

Wow! Love the eloquence of that player.

Don't even get me started on the Halloween event. It's so lack-lustre! I logged on for the first time in ages to actually do it and I was gob-smacked. There's no thought whatsoever gone into it. It's basically copied and pasted from the Easter event, just with a few items changes. The reward has sod all to do with Halloween.

It's so obvious that they've gone, 'Oh dear, we're supposed to do events every holiday, as it's a tradition. Erk, just shove in any old crap. If it's not a micro-transaction, it's not worth anything but the bare minimum of our time.' What are we even paying membership for these days?

And I'm still annoyed at what you told me about F2P not getting the full amount. I'm going to stop ranting now, before I start swearing.

JoHarringtonOct 28, 2012

Ah, yes. I was very well aware of that. It was a massive study in fudging the facts and avoiding the point. Yes, you can monitor something closely, but not effectively, unless you're looking in the right places.

The whole thing read like a politician determined not to see his nose in front of his face. Just about everyone in my circles read it with utter disdain.

JoHarringtonOct 27, 2012

Oh nice one! Welcome to Wizzley!

Please remind me what he said. I've had a couple of jars tonight.

CajOct 27, 2012

Oh definitely.

Your article here sounds much more professional than the stuff Jagex comes out with.

Did you read what Mark Gerhard said on 'Buyable Spins' back in May?

JoHarringtonOct 27, 2012

I certainly hate what all of them are doing to the game. I'm with you on that one.

CajOct 27, 2012

I should really consider making an actual profile...

I don't like to use 'hate' all too much, since hate is essentially a strong word when compared to dislike. Though I guess there's no harm done in me saying so, since Runescape is showing signs of irreversed decline.

I hate the people in charge of Jagex. I hate Mark Gerhard. I hate Insight Venture Partners. There, I said it.

JoHarringtonOct 26, 2012

LOL! Yes, yes and yes! I hate that ethos where, if you've asked nicely and it doesn't happen, you give in to the big boys. No! That's not how the world works! This isn't a Feudal System, this is a democracy where, in business, the customer is always right.

Incidentally, you just posted the 100th comment on this article. Thank you very much for that.

CajOct 26, 2012

Now these people are saying, 'if you can't fight them, join them'.

There's a better solution. Just leave and find something better to do with your time.

I don't understand the logic of some Runescape players.

JoHarringtonOct 25, 2012

No, I meant the game itself.

CajOct 25, 2012

In logging in, you mean the Runescape Official Forums right?

JoHarringtonOct 25, 2012

Nice one! Sorry about the delay in replying to yours. I finally went to bed. :)

i have no idea how many JMods have left over the past year, but it seems to be a lot. Every time you look, someone else has gone. So many names that we've been used to over the years have suddenly disappeared.

Fargrist is here! http://wizzley.com/authors/Fargy/ He hasn't posted anything yet, but he is here. And yes, any conversation with him is very engaging.

Jiblix's YouTube video was shocking and enlightening. It was something which needed to be out there. Jagex simply silence anyone with a big enough audience, who criticize them. My friends and I are slightly amazed that I can still log in.

I hated it when F2P got pulled out of the hiscores. I really lost my trust in Mark Gerhard around that time, though it had wavered somewhat before.

It may have made corporate sense, but I thought that Andrew Gower was a good Christian man. Seems that he ended up not bothering to see if he could pass through the eye of a needle.

CajOct 25, 2012

Just so happened to read your latest comment here right when you posted it. I guess I made good timing.

Your comment raises a question. Just exactly how many Jagex Moderators have left the company over the past year?

Regarding Fargrist, I actually talked straight to him in his topic 'Tick Tock Jagex' before his tragic ban from the forums. He was very knowledgeable in what he was saying and I find it to be a terrible shame that he is no longer able to comment. Which makes my stance all the more harder to stand on because I gave him elaborate responses, in which he replied to me directly. Exchanging conversation, so to speak.

But this also brings about past experiences that include Forum Moderators getting unfair punishment from the Jagex Moderators. Jiblix as you recall, was banned from the forums for revealing advertisement bots in virtually all the Free-to-Play worlds. It seems a bit strange to think about this because it happened well before Squeal of Fortune came out. Jiblix also happened to be a Forum Moderator, and with his ban came the stripping of his title.

Ken Genosis, a former F2P Forum Moderator well known for his fair treatment of others, was stripped of his title for explaining his disgust for the removal of F2P from the Hiscores. Again, another decision on Jagex's part that raises some questions.

Selling out is only courtesy of the corporate world, right?

JoHarringtonOct 25, 2012

Yes, the Glassdoor reviews were very telling, weren't they? I've no doubt that the rank and file are as wonderful as ever, but there have been some losses which they couldn't sustain.

Mod Poppy for one. She HAD (and retains) the trust of the player base. Trust in Jagex is something which is now badly lacking, after all of the U-turns and smashing tradition with cyber sledgehammers.

Then there's what happened to Vivathia: http://runescape.salmoneus.net/forums/blog/617/entry-69704-vivathias-say/ I would also include what happened to Fargrist, but at least you can see why there. The reason is disturbing as Hell, but there is a reason. Vivathia got permanently banned by association.

I didn't know that F2P can't get the full Halloween event reward. That's a real face-palm moment and yet another break with tradition. Mark Gerhard has made no secret of the fact that he hates the F2P element. This is just one more example.

Oh! Andrew! Why did you sell us out?!

CajOct 25, 2012

Same here, although I've gotten better with debating in person. When those debates turn ugly, I tend to lose myself.

I can't say it's every single person on the new lot. But the people making the decisions are most certainly the people who don't know their arses from their elbows.

The reviews on Glassdoor state about miscommunication between development teams and upper management. I'm fairly confident that there are still some talented people working at Jagex, but so far have been unable to hone their skills. It's likely the direction is pointing towards senior managers and other staff who hold a higher position in the company.

About a month after you posted this article, I quickly noticed that the micro-transaction updates always come out on time. Other things, such as Evolution of Combat, are well behind schedule.

I must even state that this year's Halloween event is nothing more than a desperate attempt for cash. Free-to-Players can only obtain the cape out of the full set. Getting the rest of the items requires a membership and a payment to Solomon's General Store.

Weren't holidays supposed to be targeted to everyone, regardless of membership status?

I question why Jagex still keeps their title 'The No. 1 Free Online Multiplayer Game', despite their actions doing the opposite of what is to be expected.

JoHarringtonOct 25, 2012

Me too, but only when in a written debate. I'm crap verbally. I tend to get all emotional and flustered.

I thought of Zezima. It never occurred to me that Zarfot was in the same boat, but of course he was. You'd think that Jagex would have got the message by now. It is so much a matter of trust now. None of us always agreed with Andrew Gower, but we did believe that he had the best interests of the game at heart.

Not this new lot. They don't know their arses from their elbows.

It's a shame that you've met some gits on the forums so far. It's not you. You state your case very eloquently here; and with friendliness too.

CajOct 25, 2012

I do my best to be on good behavior when I'm engaged in a debate against someone.

That wasn't even debating, it was sheer insulting. I just don't understand it.

Read the same story regarding S_U__O__M_I. His story seems to draw comparisons to that of Zezima and Zarfot, both of which were number 1 rank and both who posted their stories.

The general theme here is they don't particularly enjoy the game that much, and have gradually lost trust in Jagex. Other like-minded players who are also high rank share the same outcome.

Most of the time I enjoy the Internet. Places like Youtube, Wikipedia, and Google have helped me learn more about the world we live in. When it comes to forums, somehow I tend to be on the short side of the stick.

JoHarringtonOct 24, 2012

Just been told, literally in the last two mins, that Suomi has just quit! He's only three skills away from 200m in all! http://gyazo.com/7026af61fee2548120f4bd10b6e6395e

I'm sorry that you've had a backlash like that. Those are precisely the sort of people Jagex wants playing not. Those who don't care about the game, they just want to buy their way to pseudo-success.

Indeed, re the internet. I love the internet so much, as it's opened the world up for me (http://wizzley.com/deaf-equality-online/). But I hate the way that some people use that anonymity to troll.

CajOct 24, 2012

Well, I went ahead and provided the link you posted onto a forum I enjoy using, only to receive a backlash of flame messages.

Some of them are saying "...Jagex needs to make money", others are saying 'it's either the bots or the micro-transactions. Your choice."

Jesus Christ, why is it I get stomped upon simply for stating an opinion countless others have already said? One guy even felt that the reviews given on Glassdoor aren't real.

I don't know why I even bother arguing with these people. It makes sense though that most of them are around 13-25 years of age with a seemingly 'average' account. I'm sure some of them are buying up spins and don't even care about the consequences.

That's the Internet for you. Being anomymous while shooting down people you don't know because you feel superior behind a computer screen.

JoHarringtonOct 21, 2012

I hear your frustration. I've ended up playing games like Terraria, because it's hard to mess up something that simple.

Our feelings in this appear to be firmly mirrored by the rank and file inside Jagex Towers. Have you read the employee reviews of Jagex on Glassdoor? http://www.glassdoor.com/Reviews/Jagex-Reviews-E322592.htm It's all about management being a kind of old school tie thing, and none of them having a clue how to make a game. While those on the shop floor are not being listened to.

It sounds like a thoroughly depressing place to work at the moment.

CajOct 21, 2012

No. Not everyone.

The only people at Jagex whom I consider to be 'evil' are the ones calling the shots. The people at the top of the company.

Blizzard is falling under the same symptoms. I really enjoyed the first two Diablo titles, and was eagerly awaiting the third title. Instead, what I got was an experience that became one of the biggest disappointments in gaming.

The Diablo forums are infested with angry people and frustrated gamers who are simply asking Blizzard to listen in to them. It's been months already, and still Diablo III continues to be a mind-numbing experience. Poor planning combined with a Real Money Auction House don't make a great game.

Even sadder was when I saw Diablo III receiving an overall rating of two out of a five stars at Amazon.com. After 2,889 reviews.

While Blizzard and Jagex are two different companies, I can't help but feel that their ultimate motives share some similarities.

I want to think that Mists of Pandaria was an expansion that helped bring in new life into World of Warcraft, but all it practically is really is a rehash of the same 'bad' material I come to know so well in that game.

It's difficult these days to find a good MMO anymore. I think that's why a lot of people migrated to Runescape, because Jagex held a set of rules that were to ensure that nobody was going to get away with cheating (and gold farming). At least not for long.

Running out of options when it comes to finding a decent MMORPG.

JoHarringtonOct 19, 2012

That certainly rings true to my experience of MMOs too. Nicely laid out.

I would add that it's not just mainstream players, but the criminal elements too. Those who auto-type gold farm sites or use bots to gain an in-game advantage. There's disdain shown to those who would simply play the game, not just from these people but from the devs. too.

I don't think that everyone at Jagex is evil. But I think that the decision-making this year is most certainly tearing down the fabric of the game, thus losing some of their best (and mature) players.

CajOct 19, 2012

This is copied from another post I made on a different MMORPG (World of Warcraft), but I think it very easily applies to Runescape.

===
"I'm a relatively new player, but I have had lots of experience in other MMOs.

I'll say this much.

1. When a game is first released, the first few generations of players are generally very high quality. They attempt to learn the game mechanics properly, are willing to tolerate bugs from devs, and are quite nice, because as was pointed out, your behavior did mean something.

2. Generally, as a game becomes more popular, the quality of player declines. Part of this is facilitated by the developers who realize that they can make much more money from mainstream players rather than hardcore nerds.

3. As more mainstream players get attracted, the player quality declines. These appear to be the common characteristics:
3a. They insist that they are good. Anyone worse than them is a "noob". Anybody better is a player with "no life".
3b. They blame you for all failures and claim credit for all successes.
3c. Every time a failure happens, it is never their fault.
3d. They use vulgar language, both in chat and on any voice program.
3e. They use anonymity to do things they would never do in real life.
3f. Unique to this game is how the loot works. There are also quite a few loot ninjas who, given how the system of loot works, seem to be able to get away with it quite well.

All of this is well documented, and I think, to most people who read this, self-evident.

When the internet was a relatively 'geeky' thing, there were very few trolls and pretty much no flame wars. Today though, I have a hard time finding a forum without flame wars and trolls - it's a consequence of the internet becoming popular."
===

This really rings true to what you just said about people thinking you're making a mountain out of a molehill. Thus, that's the kind of thing that starts flame wars. Soon the debates themselves turn into senseless, pointless arguments.

JoHarringtonOct 15, 2012

You totally speak for me here too. When the katanas first came out, I kicked off about it and everyone thought i was making a mountain out of a molehill. I wish my views haven't been so validated.

I'm really bad at fighting bosses. I've gone up against Jad 4 or 5 times and he's wiped me out each time. Now I've logged in and got those instant kill darts. I could go and get my fire cape, but it does feel like cheating.

I wandered through Ardy the other day and picked up my free pure ess., as I put it into my bank, it occurred to me that I don't actually need it. Runespan. I bet the ZMI altar is so empty now.

I remember the day it came out. A 99 Runecrafter just sounded so depressed. He'd done it the hard way and now people were just whistling through the levels, devaluating his cloak.

It really is all quite awful, when you see the descent of such a charming game. And where are they going with this now? They can't compete with the WoWs of this world, and definitely can't tackle games like Skyrim. If you have to pay to get the rewards, you might as well go for one that's high quality.

CajOct 15, 2012

I think it mentioned about me having to write an article or posting my real life picture for others to view my profile.

Don't know what's the deal, but I'll check it out later.

As for the lamps, I would of done the exact same thing as your friend did.

Monsters that are considered 'bosses' like the King Black Dragon, Tormented demons, General Graardor, and Nex should be a challenge to beat. They should be tough like Nomad is in Nomad's Requiem, if not tougher. Instead, I hear of maxed players who have little to no problem in beating the King Black Dragon. Tormented demons and General Graardor fall under the same category. Even the Spirit Beast isn't all too difficult for some players. Which leaves only Nex.

There's other areas of the game that have been made easier besides the boss fights (although the boss fights are more of a result of players gaining weaponry like Chaotics and supplies like potion flasks). The skills themselves have been made too easy.

Look at Choking Ivy, Bonfires and Runespan for instance. They made the skills they are geared towards to be made too easy and too AFKable.

Especially for Runecrafting, which was once one of the most tedious and longest 99s to obtain. Now it can be done like Fletching.

Now Jagex has made it to where a certain number of cosmetics and other 'fancy' items only obtainable through the game card promotions. I think this whole problem started with Wintumber trees, but it started to become apparent with Ornate Katanas. Now you got 'Flaming Skulls', 'Fish Masks' and all these other items that can no longer be obtained.

You miss out on them, tough luck.

Somewhere along the line, Jagex changed the game from a 'win with in game effort' to a 'pay to win formula', while offering items only made available through promotions. It's a terrible way to force members to pay a certain method while other members miss out.

Those who pay by credit cards can't get some of these offers. Those who pay by game card get the extra rewards. How can anyone justify this as being fair?

JoHarringtonOct 14, 2012

Yes! Come on in! You know you want to: http://wizzley.com/?pr=1976 <3

I know, re the lamps. One of my friends - who quit as soon as SoF came in - heard about my lamps and hit the roof. He said that was the reason that he was leaving, because nothing is a challenge anymore.

I actually did log in the other day. I went to put stuff in my toy box in my POH. There were so many items blank in there, which I could never get because they come from various game card promotions. It's disheartening. I used to make it a challenge to get every outfit, hence spending days Temple Trekking or the like. It's not worth it now. You can't win with in game effort alone.

CajOct 14, 2012

I've made a good number of comments here, I should probably register on Wizzley.

...and yeah, the experience lamps? That's probably good enough reason why a lot of long-time players have quit.

JoHarringtonOct 13, 2012

I caught a hint of the fact that there was going to be another BXPW. I thought that the person was mistaken, because it had already been announced that there would be no more. So it is on again?

I logged in the other day and just had a 700k xp lamp sitting in my bag, plus some Fate cards. It took me a while to check them out, because of all the SoF spam and then a random. The time before that, I'd got a 350k xp lamp just sitting there. I shouldn't be rewarded for not logging in for over a month!

What's fun about being given everything on a plate?

CajOct 13, 2012

I've seen people swear and cuss all the same because they felt someone was talking down on them. I don't think it particularly matters if he was defensive or aggressive, what matters is how he continues to treat the fanbase.

That kind of body movement and frequent use of 'blushing' often tells me that someone is hiding something. In this case, Mark Gerhard.

Reminds me of when police troopers pull over drivers that blush, shift, and have their eyes avoid the direct eyesight of the trooper. That often means that those drivers are hiding something.

Sometimes, they're hiding substances that they're not supposed to be selling on the streets. Which results then is an arrest, with charges brought against them.

While only an example, this is the kind of thing that really frustrates me when high ranked business officials start to manipulate what they're supposed to say. I look at companies like Hewlett Packard and Sears and think, why are they doing a poor job? Then I can just look at the management and the people at the top of the ladder and conclude, they're a part of the problem.

There's so many questions left unanswered.

The recent updates now are comprised of this:

New Solomon pay to wear hairstyles
Squeal of Fortune update
New Solomon dwarven outfit
Another game card promotion

(Is it all that hard to see what hell this game is heading towards?)

And now, another Bonus weekend--AFTER they stated they would eliminate all future bonus weekends. Why am I surprised by this? I mean yeah, they stated that due to all the new bonus xp items, there was no need to have these weekends anymore. But, here we have another. What's worse is they choose to contaminate F2P with it. It's really rather vile.

JoHarringtonOct 12, 2012

No, it was defensive, not aggressive. His arms were wrapped around himself and he was hunched over. He kept blushing. He must have realised this, because he occasionally shifted into a more open stance. Then would drift back into that one again. Daniel Clough was the same, but not quite so bad.

CajOct 12, 2012

I'm well assured that your article will be interesting.

Unfortunately I had to work right when Jagex held the Live Stream. I think Mark Gerhard's attitude, according to how you described his language, pretty much fits into the way he treated us in regards to his official response one month after the release of 'Buyable Spins'.

Usually when someone says he used defensive body language, that means he was being brash, rude, insulting, swearing, and pointing the finger on others.

If you don't mind me asking, what was his attitude on the live stream?

Maybe he's actually part of the problem.

I'll be sure to look into Wizzley when I can.

JoHarringtonOct 6, 2012

Thanks for the link. I'll check it out.

Did you see him on the Livestream? I've never seen such defensive body language, from him or Daniel Clough. They do know that this isn't popular. Hence Mark Gerhard seeming to have aged very quickly over the past few months.

I'm currently researching another article related to SoF. It'll be out over the next few weeks, if not days.

In the background of Wizzley, you get stats to see how many people have read your articles and the words that they searched to find them. Some of the ones for my Runescape ones are extremely telling. Yesterday I found one which said, 'If Runescape is free, why is my son costing me a fortune?'

Says it all really.

CajOct 6, 2012

Two months have passed and not a single comment since.

I wonder if there are other good 'Jagex' articles out there.

Someone on the forums directed me to www.gamesindustry.biz/articles/2012-01-12-casting-the-runes, the URL link to Casting the Runes by Rachel Weber.

It's pretty much an interview with Mark Gerhard, but what I think of it essentially is a load of... crap.

I just wish he would go out and admit the truth on some things.

JoHarringtonAug 7, 2012

The slightly sickening thought is that the Year of the Clan could well have been part of a long-term plan. Stop us all being solitary gamers grinding away by making it beneficial to have in game friends. Then chuck something that us that would have more leaving, if it wasn't for their in-game friends.

Maybe I'm just reading Machiavellian intent, where it wasn't that far applied.

Love you to bits. <3

JoHarringtonAug 7, 2012

Hiya Spirit of RS! You ninjaed that in while I was responding to Caj!

I've certainly noticed your rebel activities. You'll bring down the Death Star yet. <3 I'm really grateful for how you've got the word out about these articles; and I'm doing my best to keep everyone up to date with the most current information.

You know that a company is panicking and/or going for world domination, when they are so desperate to censor information and dissenting opinions. But people will communicate, as we're proving right now.

Another SoF promotion? -.- I used to play RS every day. I've found myself on there less and less since April. It's just not fun anymore and the only hook is that some friends are still there.

Spirit of RS, you are too kind. Thank you. <3

JoHarringtonAug 7, 2012

Caj part 2 - The end of Free Trade was really emotional for me. I was a little noob, who'd fallen in love with Construction. The gilded altar was tantalisingly close, but I had no money. My friends/clan got together and loaned me money - million here, 100k there - until I was about 4m gp in debt. Yes, I had a mortgage!

I bought my supplies and trained like mad. The gilded altar was in! Happy days! My friends loved it, because they could use it.

Then, the very next day, there was the announcement that Free Trade would end one month hence. If that had been today, then I wouldn't have fretted so much. I could make 4m relatively easily in a day or two, if I worked hard (all of my skills are 90+). But back then, even 1m was a massive struggle.

I was determined to pay everyone back though. I worked really hard for that month and finally did it, before the deadline. But it leeched all of the fun out of the game during that time. Hence my negative reaction to its removal; and cheering at its return. It's only been recently that I've seen how the opposite should have been true.

The bots thing has always been a problem. I saw yet another bot nuke in the offing soon.

I paid my membership to have somewhere to chill out with friends. Now it's in your face marketing and my friends all leaving. Sigh.

JoHarringtonAug 7, 2012

Ah! There is a Caj who goes to the unofficial (and probably official too!) Runefest meet ups. I thought I'd better announce myself, in case you're her.

Every country has its good and bad, and the recession has bitten us all. Mind you, I was whining about it once, when my Spanish friend said, "You think it's bad over there, try coming over here." We compared statistics and I had to give her that one.

I have been known to haunts the forums a lot, when there's something on my mind. But I haven't been in for weeks now. I'm Merch Gwyar there.

I feel so sorry for the Maple Story players too. Their game is being held up as the great success story for micro-transactions, yet I know how many people find this article by searching, 'Insight Venture Partners ruined Maple Story'. It's obviously not all roses there either.

My feeling is that IVP took the idea from Nexon, then pushed it on all that they fund.

Wizzley won't delete comments, unless it veers off into the realms of illegality or dodgy stuff. I can't see that happening any time soon. Unfortunately, Jagex are so busy protecting their brand name that they've given up on listening to criticism, once it becomes negative. Especially when people are pointing out that SoF et al flies in the face of the RS ethos since the beginning. They lost their way big time when they stopped listening to Andrew.

Everything you said about the hey-day of gaming, I'm right there with you. There's some amazing indie stuff happening on Steam, but the big MMORPGs have gone for the money. It's a recession, people have none, so big business panics and tries to grab for more. Then players walk away. This recession has ruined so much, so fast. It's heart-breaking when you consider it. I think that's part of the reason people got so angry with Jagex. Runescape was cheap enough to play (cheaper than a night out anyway), then that got ruined too.

I haven't looked at any of the games that you mentioned yet. I'm still working my way through my purchases from the Steam sale. Terraria reminds me of a slightly more up-market Runescape Classic; though it owes much more to Minecraft. And I loved Dear Esther. (http://wizzley.com/delusion-or-reality-dear-esther-takes-us-on-a-journey/)

Those that you listed largely started with micro-transactions. People knew what they were buying into. Jagex had to change the rules of Runescape to foist it on a game that had been established for a decade.

CajAug 6, 2012

The Trade Limit was a hard pill to swallow, yet for me, it was in the end, for the better. I shudder to think where this game would be now had Free Trade remained intact throughout the entire run.

Jagex promised us that there would be a new 'macro detection system' coming immediately during the re-release of Free Trade. I don't think it exists. In the weeks afterwards I saw my favorite training spots swarmed with bots. Pretty soon I couldn't find a good place to train.

I didn't pay $5.99 a month to get squeezed out of the game with hoards of bots. I paid $5.99 a month to enjoy the game and experience all it had to offer.

Though I understand it's now $7.99 a month for membership. Having looked at the 2011 fiscal report for Jagex, it seems that they're not struggling with money. They're definitely making good money, but they're not putting that money in the right places.

CajAug 6, 2012

I'm not British at all. I'm American, and I despise capitalist America.

Of course I'm not saying everything about America, that would take things too far. More so the business leaders and their intentions to drive my country downhill. I used to give more respect towards them, but with corrupt politicians and an iffy government, I can't say that I'm all too impressed. We're really going through a rough time over here, though I suppose it isn't much better concerning the British.

I don't know if you use the Runescape forums or not, but my name here is the exact same on there. If you happen to stop by or are already familiar with the forums, I'm pretty active on them, mostly because of the countless others who share my opinions.

I'll have to do more research by Nexon. Basically it comes down to anything being funded by IVP to automatically take a turn downhill. I must say that I feel sorry for Maple Story players, all that work and time just going to waste since you can now 'buy your way to success'.

We shouldn't have to worry about our posts here getting deleted, hidden or monitored. There are some things I can say on here that I cannot say on the Runescape forums. Despite the lack of communication between the players and Jagex, Jagex still monitors the forums.

Yeah, I've come to the same conclusion about gaming. I happen to believe that a lot of micro-transactions have come from the recession itself, squeezing out more money out of people before these companies face trouble. Some of the best games I ever played spanned from the mid 1980s to the early 2000s. I hate to sound like the guy wearing 'nostalgia' glasses, but the games I played growing up and well into college were more creative and less money driven than the titles today.

There are some companies like Rockstar Games who haven't yet fallen into the trap of squeezing out all the money they can, because they're better than that. I might consider buying their 'Max Payne' title that just came out a few months ago. Red Dead Redemption was great, and I even liked L.A. Noire, although Rockstar didn't actually make the game (they were responsible for publishing).

But look at Electronic Arts, Nexon, and Activision/Blizzard. They're raking in countless billions of dollars a year, and yet they're still imposing micro-transactions that affect game play status. This is just a small sample of many other companies who are doing the same thing, but the ones listed are among the most famous.

JoHarringtonAug 5, 2012

I appreciate this whole conversation. In fact, I think I might know you, if you're British. Only through crossing paths at unofficial Runefest events.

I did see the forum post where this article was mentioned. I'm sorry to hear that a JMod (or forum mod) hid it, though I'm not hugely surprised. I heard recently that all mention of Insight Venture Partners, IVP or Jeff Horing is being filtered out of the RSOF. I guess they don't want all this negativity turning up in the Google SERPs. Oops. :)

I'm glad that your comments haven't got hidden in the melee though, as they now exist here.

Yes, Nexon (funded by IVP and funders now in their own right) are spreading their business model like the plague, through many other games too. Runescape wasn't the first, nor will it be the last.

Gaming as a whole is struggling through the recession. It's worth checking out what Brandon (a fellow Wizzley author) has to say about Zynga and the Facebook effect too. (http://wizzley.com/zynga-falls-could-it-be-due-to-lack-of-creativity/)

As for my own beloved Gielinor, I admit that I embraced the return of free trade with much wooting and open arms. I was devastated when it went away, because my friends and I were always giving each other gifts. But I started to become alarmed when katanas became exclusive additions for buying game cards. Pay extra for the same membership and you get that too.

It's been seriously downhill since then. It seems to have sped up after the news was broken that Andrew Gower had left the company. Or maybe that was just because our eyes were wide open then.

CajAug 5, 2012

I appreciate the response JoHarrington.

I actually copied those comments over from the Runescape Official Forums. Someone on there told people to google search 'Will Capitalist Horing Be Jagex's Downfall?'. I found this as quickly as I had typed it in the computer.

Unfortunately, the post that gave out the title was made hidden. Jagex must not want people spreading the negativity.

The sad tragedy in all this is the money men going over to a lot of video game companies and liquidizing them. Especially on Runescape where I've spent a significant amount of time into developing my character.

It wasn't uncommon for me and many other players to play Runescape during the summer on a day in, day out basis.

You may of not noticed it, but in the months and years after Insight Venture Partners first stepped foot into obtaining shares from Jagex, the game started it's downhill path.

It was more of a tricking effect though, not quite at the accelerated speeds this game is experiencing today. Hard to say when and where the declines started to happen, but in short, they became noticeable shortly before the Trade Limit was imposed.

Thank you for mentioning that Insight is not only after Jagex, it's after every company it can get it's hands on. By the time they own a portion of the shares, people notice the changes pretty quickly.

JoHarringtonAug 4, 2012

Thank you very much for your comments, Caj. Coming from a 2002 veteran, these are the kind of views which should make Jagex sit up and pay attention.

You have four years on me, but I'm with you on every word. It is distressing to watch money men come in and run a sledgehammer though our game. It's been part of our lives for so long that we have long-standing friends there. Not to mention all of the achievements in our game-play.

It's got now so I feel depressed just logging in. Yelps is just THERE, as well as all of the adverts. I recall when membership meant never having to see an advert.

CajAug 4, 2012

Whoops, I didn't mean to put 'you' in there. Meant to say 'most people'.

CajAug 4, 2012

If this company was still owned by Jagex, we likely still wouldn't see any of these things. No Loyalty Programme, no Vanity Items, no SoF, and no SGS.

Jagex is a business, but what you don't see is it's not JUST Jagex anymore. For the past 18 months it has been Jagex[IVP]. All this shameless promotion crap getting people to buy into microtransactions and membership has not been Jagex alone. It's been the majority shareholder behind their back ordering them what to do.

CajAug 4, 2012

I just find it all so amusing. Lots of discussions made about Jagex and IVP, with a massive average of them being negative, and here they just brush them off and smile. They treat the SoF as if it is their newborn child, way too attached to it. No matter what harm or turmoil it caused them... they could never find themselves to let go.

I really give up and thinking any form of turn-around will happen for that miserable godforsaken company known as Jagex, unless some rich game-loving miracle shows up to purchase majority shares from their greedy, disgusting, game ruining investors. I'm really glad most moderators were riddled of from the company, goes to show how bad it has gotten. Whether or not they left from opinion of the game or being removed to be replaced by marketing whizzes, I'm glad.

Shame on Jagex employees; especially those who are still there and have been around for a while [ESPECIALLY CONTENT DEVELOPERS] who do nothing now but create more and more game demeaning content.

CajAug 4, 2012

I was referred to this by someone on the Runescape forums, saying that this article was a great deal.

Now that I've read it through, I can't help but shake my head in sadness.

It's a shell of it's former self, I really can't add anything substantial here other than to see the game I played day in and day out, take a turn for the worse.

A great deal has happened since I started in 2002, I'm actually amazed I'm still around the Runescape community considering that everybody else I knew is gone.

I guess my 2275 Total, 220M+ XP, eleven 99s and 20M+ Thieving XP was all for naught. At least that's what IVP is convincing me to think.

Though it was a bit of a surprise to see actual pictures of people from Insight. Just by looking at them I can tell they're not gamers. They're rough businessmen.

JoHarringtonAug 2, 2012

Thank you very much. :D

PeterAug 2, 2012

This is fantastic, keep up the great work Jo

JoHarringtonJul 29, 2012

Thank you very much. You are very sweet. :)

I am trying to keep this up-dated. If anyone thinks that I've missed anything, please do give me a head's up to start my investigations.

Indeed, I've just been through again and up-dated it further. Look at the Quest and Lolapps sections.

JoHarringtonJul 27, 2012

LOL I can see that. In fact, I'm never going to stop seeing it, now that you've pointed it out.

KaraJul 27, 2012

Jeff Horing looks exactly like Yelps

JoHarringtonMay 1, 2012

I know that I end up with two Jagex cache folders. The first has been there for years, but the second appeared after I tried out the official client download. I'm assuming its for that.

..............May 1, 2012

JSheaForrest, RuneScape is *not* a streaming based game. It is fully installed (silently) to the "Jagex cache" folder.

Also, the RuneScape "client" is now fully Java based (OpenJDK 7). No browsers involved (except for the advertisement viewer I think).

JoHarringtonApr 28, 2012

Ken - I did sign an NDA, but it was in plain English. It didn't stop me criticizing SoF nor their investors. It covered spoilers, player safety and game security. I read it over and over again, but I was happy to sign it. It was more common sense than dark intrigue, which was a relief for me!

Kara: I did the free ones, when it first came out and was merely annoying rather than insidious. Yes, they were boring. I wouldn't dream of spending money on them.

Ken: I saw his RSOF post with the same information. Trevorghost is turning into quite the hero of this protest.

KenApr 27, 2012

"UPDATE: The ASA has accepted my complaint against SOF and is launching an official investigation." - Trevorghost on Twitter

KaraApr 26, 2012

Dose anyone else find SOF extremely boring? I tried the 75 spins & that will be the last purchase for me I found it more boring then mining & I hate mining. I don't even know how those who may have brought more spins seeing they added bigger options cope with it.

KenApr 26, 2012

BTW, they will probably make you sign a Non-Disclosure Agreement before they even let you into the main office building. Those NDA documents are riddled with legal jargon which will leave your voice legally padlocked for a good 12 months or so. Make sure you know what you're signing before you enter.

Touring around to see the office facilities, culture, employees and bits of future content in development is all well and good but don't forget your prime reason for being invited in the first place.

With all said and done, good luck!

JoHarringtonApr 26, 2012

I'd love to see the conclusion of this one! It's the first that I've heard of the update/glitch, so getting to the bottom of it will be great.

I'll ask them tomorrow, when I go there!

TimApr 26, 2012

"I have no problems talking on my new account. I'll be posting up a full review of the new Burthorpe later this week, I think, with its pro's and con's."

Really? I'm glad to hear that I did try it myself earlier in the week & I'm 100% certain that I put my age in as 25. Maybe they put a fix in? If so that's great :)

Although I do still feel lost there I've spent more time using the map here then mos tlikely anywhere else maybe I do just need to get usto it or something. I've never really had this new area problem.

JSheaForrestApr 26, 2012

Please re-read my comment, Lani, as there I made the distinction between games that run in browser, streaming their data and running as an executable in the background -- as in the browser version of Fiesta -- which streams all the client data and is so laggy, when I tried it today, I was no joke waiting 10x as long as I was playing, even on the very lowest settings, or Runes of Magic which implements the Kalydo system far more smoothly but still was pretty laggy; there is a difference between browser-viewed games like that, and games that, like Runescape, use a Java app so they can run on pretty much any setup without needing to install/run something separate. Of course if you have an 8GB client you're streaming, a la Fiesta, you're able to make a game that plays in the browser that does more. Compare that to the Runescape "client", which is essentially just a stripped-down version of Internet Explorer. It's like the difference between downloading a movie and playing it on your computer, and watching one on Youtube. Of course you'll be able to do a lot more with the one on your computer -- you're manipulating the data with an entire computer's brains at your disposal. On Youtube, you're limited to what your browser and the backend systems can do.

JoHarringtonApr 25, 2012

When I first started playing Runescape, it was on a dial up connection with a terrible speed. I always remember doing Desert Treasure. When I went to the vampire boss fight, I was the last to know that I'd been killed. I had clan members surrounding me and one waiting at my respawn spot. They had tried to shield me, but as soon as the call went out that I was dead, they merely collected my stuff and headed off to Falador with it.

I had no idea. I was still staring at the start of the fight, frozen on my screen! I just had to hope that my auto-retaliate and clan security guards were enough. Bless them, I had all of my stuff back before I was even back.

So yes, I hate to imagine what it's like now, with all of the improved graphics. I'm fortunately on a better computer myself now and even I still lag at times.

Thanks for your comment.

LaniApr 25, 2012

Here's an interesting tid bit many of the older MMOs are now smaller in download compared to Runescape. The download cache on my PC is now nearly 400MB it was less then 200MB not so long ago. Sure it's small still compared to trying to install something like AOC but how accessible is that to someone on Dialup or DSL? It would take a good few hours on a slower connection to get all the files to play lag free downloaded. All these new graphics are coming with a price soon you'll need a better internet connection to play RS. DSL1 dosn't even cut it for FunOrb here.

P.S you think RS is pushing what a browser can do? No not even close just read some of the responses Jagex themselves have said in recent interviews Browser/Java is not a limitation anymore. We will be seeing more & more MMOs doing the browser thing soon enough. Jagex was just first to do it at a decent level. Jagex is not even coming close to pushing the limits as there are no limits anymore they have been removed everything you can do for a large installation can be accomplished the way Jagex dose it now.

You can add AOC &

JoHarringtonApr 25, 2012

Brilliant advice. Thanks! I had the feeling that they were using play of the free spins to monitor activity. Of course, the easiest way to remove Yelps from your screen is to actually play it.

It's setting players up for a fall.

KenApr 25, 2012

"If you feel strongly about this, you can vote with your wallet by not buying spins or using the free spins. We monitor these." - From Runescape's official twitter feed.

JoHarringtonApr 25, 2012

Tim - I didn't know any of that. I've been on the same account since 2006 and I haven't had any friends sign up recently. It's a marketing ploy and so feels inherently a bit icky; but I can't really fault them too much on it. Their wages come from the membership subscriptions and this is a slightly less insidious tactic than the constant 'oh! You can't do this because you're not a member!' thing.

JSheaForest - I'm looking forward to your Burthorpe Wizzle! I did the quest, as a quest cape holder, and I've done the getting lost in Taverley thing several times. But, as this thread shows, there's loads that I've overlooked up there. I wasn't the target audience, so I went back to high level content instead.

As for the voice acting part, I'm not massively keen, but that's only because I'm partially deaf. It was fun in that quest over in Al Kharid though, and I'm happy to see content that makes everyone else cheer. Not every update is for me. :)

Thanks both for your comments.

JSheaForrestApr 25, 2012

I have no problems talking on my new account. I'll be posting up a full review of the new Burthorpe later this week, I think, with its pro's and con's.

JSheaForrestApr 25, 2012

I can't deny that the Burthorpe update is a strong marketing tool; however I don't feel that tempting F2Pers into paying for P2P is a bad thing if it's honestly done. The constant complaint that F2Pers get more P2P items from SoF than P2Pers do, would be one of the not-honest things if it were true. Aside from lamps -- if you're not P2P, why would xp in a skill you don't use interest you? It wouldn't do you much good to switch anyway for it as you'd get .. what, from lvl 1... to 4? The xp in those lamps scales based on your level in that skill, which is a fact not widely taken into account in most arguments against it. Of thousands of F2P spins, I've yet to hear of a single legit P2P actual item not counting lamps. Not a single lucky dragon item or bit of god wars equip or even a tattoo. You'd think with all the complaints I hear about it, if F2Pers were getting those things often enough to make them want to go P2P and for that presumed marketing scheme to have an effect, I would hear about it. But no, all I hear about is lamps. And I get at least as many P2P lamps as the F2Pers do; about 1/3 - 1/4 of the lamps I get are for P2P skills.

JSheaForrestApr 25, 2012

Brand new accounts get a short term (one week I think?) trial of members that starts them out in Burthorpe, making it part tutorial, part full-game-demo/membership-lure. I believe the intent is to try to get people not to do the F2P first route, as I hear from a lot of F2Pers that often they think F2P is boring, so why pay for P2P, thinking it would be more of the same, when in fact P2P is the far more interesting side of the game: It has more in-depth quests and cool minigames and less tedious ways to train, plus the people are much less annoying. I'll be honest, F2Pers is the main reason I went P2P ages ago.

Also, I'm pretty sure you're only mute if you say you're under 13 when you start your account, but I'm not sure. I'm about to brave the lag and try out a new account to see it all for myself, actually. I'm hoping low settings, a quiet world, and OpenGL mode will make it tolerable.

Also, Tim, I don't mean to criticize every statement of yours, but I disagree entirely about the maze-like feeling of Burthorpe. It's very different, yes; you'll just have to look at the map and figure where things are like you had to do when you were brand new to the game though. That doesn't make it mazelike, and in fact, from studying the map it looks more like it's laid out in a nice circular path, and it covers all the skills. That's a big improvement over Tutorial Island, which got a lot of complaints about covering only the most basic of skills.

Furthermore, about voice acting in MMO's: Yes, it's old-hat ... in downloadable MMO's. Browser-based ones? We have one of the oldest browser-based games that aren't static images with clickable linky commands. Runescape is pushing the limits of the capabilites of browser-based games (that aren't browser-displayed executables [Earth Eternal] or streaming client based data [like with Kalydo, which allows client-based games to stream data as needed instead of forcing an install, see: http://www.kalydo.com/5-reasons-to-choose-kalydo/] which is a different thing, but is commonly lumped together -- you don't need to download a client to run Runescape in your browser like a lot of other so-called browser-based games are.) Those games have had big voice-acting media files for a long time because it's easy to pull that data from your computer and play it; far harder to pull that data through the used-to-be-much-slower internet and play it without lag or compression problems.

TimApr 25, 2012

Yes they are now mute on sign up you can't type anything into the chat box to be able to say it...

The way I guess it works now is...
1. Create Account
2. Activate 14 day free membership trial
3. Do Troll war zone introduction
4. Do as much members content as you possibly can in 14 days
5. Revert to F2P
6. Do easy to access F2P content
7. Think about going members again only this time you pay...

Seems like a strange way to do things...

JoHarringtonApr 24, 2012

Trevorghost is an amazing advocate of the playerbase. Thank you very much for the head's up. I'll add these developments to my other article about it tomorrow.
http://wizzley.com/runescape-jagex-microtransactions/

I'd do it now, but it's late, so I'm not at my most eloquent. <3

KenApr 24, 2012

Advertising Standards Authority of Great Britan prepares for an investigation into Jagex's advertisement practices:

http://img607.imageshack.us/img607/8884/9024f1fb913a4c199e63a2a.png
Quick find code: 15-16-175-63700520

JoHarringtonApr 24, 2012

You know, it never even occurred to me that Burthorpe is in members. I was seeing it as the replacement for Tutorial Island.

People don't get members until they've maxed all there is to easily do in f2p. Pitching Burthorpe at around level 30 would have been appropriate.

Are new players mute when they arrive now?

TimApr 24, 2012

Burthrope is not an improvement it removes usability everything is everywhere. It's like a maze looks like they slapped it togeather in bits & pieces. Sure it looks pretty & it's about time we got more voice theres only been MMOs with full voice out for about a decade....

Then there's been no thought why would trolls attack with level 14s when they have generals that can hit 400+ available. Low level players already have enough of everything to get them to a mid level range they need more updates for players who are abit higher. It should have been assumed that people would do the F2P content first & update that instead. Then this could have been a medium level area which would have made much more sense gameplay wise. Now it's just another marketing tool.
-------

Then theres another big issue I was doing this warzone on my main & some new player was following me about not saying anything turns out they can't talk so I wasn't able to see what this person was after they may have needed help for all I know. The chat option needs to be turned on as early as possible for new accounts.

JoHarringtonApr 24, 2012

Awww, you poor thing. I lag slightly up there, but I know a few people in your situation too. Have you heard of a release date for Optimus?

And LOL I'm also willing to bet a fistful of gp that Clusterflutterer has a different name in-house. LOL

There was a lot of content put into Burthorpe and Taverley. The entire road between the two is now populated, while Taverley has a huge lake in the centre of it. The village itself spreads all around it.

JSheaForrestApr 24, 2012

Lucky you. I have to wait til Optimus is released, with the FPS fixes, to even venture into Burthorpe again -- I tried a couple times after the update, and my FPS drops so low that the lag is unbearable.

Speaking of which, I know Optimus has high priority too -- that plus ClusterFlutterer (I've got five bucks that says they don't actually call by that PG name at HQ!) have been big under-the-hood changes that likely made developers want to wait to work on their new content til after those (well, mainly CF) are done. I'd get annoyed at having to rewrite large chunks of now-outdated code, too.

JoHarringtonApr 24, 2012

You're right. The Burthorpe update must have taken forever. Remember that there was the Troll Invasion minigame in there just before too. The whole town went from a little visited area to somewhere fundamental to the game. (Even if it does mean that after six years, I now get lost in Taverley! LOL)

I think your theory about Transformers makes a lot of sense. Thanks for that. :)

JSheaForrestApr 24, 2012

I've been playing for 7 years, and in that time, we've gone from getting one or two quests/month, to eight or nine of quests/year. That's a long-term trend, not a recent one, and I think it falls under the category more of changing from updates containing mostly new content, to updates improving upon existing content -- for instance, the huge rework of Burthorpe, anyone? That alone took as work much as some quests, for sure.

Also, my theory -- one I'll be writing on in more depth in an article later this week -- is that a lot of people and resources have been pulled toward Transformers Universe, since Jagex has a firm deadline with Hasbro for a 2012 release. If that's so, it would make sense that content development has slowed a bit in Runescape.

JoHarringtonApr 24, 2012

I'm very much a quester, so I noticed that they'd slowed down, but I hadn't put all of that together. Thanks for the insight. Now you've pointed it out, I can see it. Updates used to be a practically weekly thing. They're not anymore.

The last thing we need is another minigame. Some skills could use an overhaul before all of that. Like smithing. I'm level 91 smithing now and I can't even make a rune platebody. I haven't needed to wear rune for years either, as my combat level has far outgrown it.

And please give my love to all at Tip It. I'm getting a lot of visitors from your neck of the internet. <3

LaneHerarApr 24, 2012

Tip it is running a poll on the updates we've had this year this got me thinking so I went & had a look over what we got so far.

Another problem is where not seeing extra cash being used on the game. I know MMG said there plowing profits back into the game but where are the results? We supposedly got a near doubled content team yet so far this year we've seen a handful of really small updates some graphical reworks, 1 achievement diary, 1 new minigame & 2 quests in 4 months. We will have a second minigame soon but so far were not seeing much for 4 months into a year at this rate this will be the worst year update wise since the launch of RS2.

JoHarringtonApr 23, 2012

It's all good. I had a bit of a headstart here, because it came out at around the same time as I was writing this: http://wizzley.com/runescape-news-control-of-jagex-shifts-to-new-york-city/ So I recognized the rhetoric.

Thanks for the head's up though, because it might have been overlooked.

CathyApr 23, 2012

I went looking for the article myself but couldn't find it on the front page no wounder why seeing it's 3 months old I guess your better at looking then I am. Although one would hope that not to much has changed in 3 months especially if there as careful with selecting investors as they led on.

JoHarringtonApr 21, 2012

Thanks for this. That interview happened before SoF though. It was on January 12th 2012. Very defensive position for Jagex to take though, as one of the commentators there pointed out.

http://massively.joystiq.com/2012/01/12/staunchly-british-jagex-sets-the-record-straight-about-its-new/

CathyApr 21, 2012

So the plot thickens looks like MMG is trying to shoulder the blame on Jagex instead of the inverters apparently they have investors but there not in control "Sure we therefore have some American shareholders, but the management and the culture and the ethos and everything else is the same people, in the same hands, and staunchly British."

Forum Quick find code: 15-16-79-63670883

JoHarringtonApr 20, 2012

Hear, hear on all three. Thanks for supplying the quotations. Hilmar especially learned these lessons the hard way.

TyApr 20, 2012

Theres a few more supplied down below on the same thread

'"The investment of money in EVE should not give you an unfair advantage over the investment of time." - Hilmar Veigar Pétursson, CEO, CCP, EVE Online."
-

""It's never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it's never OK for players who spend money to have an unfair advantage over players who spend time," ArenaNet President Mike O'Brien, NCSoft, Guild Wars 2."
-

"I don't think that anybody wants a game where you can outright buy power that makes the game unfair and un-fun, and that is a line we don't want to cross. But there are a lot of shades of grey in there, and that's something we want the players to determine," - Laura Naviaux, Vice President of Global Sales, Sony Online Entertainment, EverQuest 2.

JoHarringtonApr 20, 2012

Great quote and great advice. It just sounds like common sense to me. Thanks for adding it. *goes to read the forum post*

TyApr 20, 2012

"Click here and type your message:"While no one would argue that respecting the people who play your game isn't a nice, commendable thing to do, there are also tangible benefits to taking this approach – which over the long haul result in better sales and stronger brands.

If you treat the people who buy your games as nothing more than consumers they'll catch on quickly. Once that happens they'll stop giving you the benefit of the doubt and start looking for reasons to complain about you. If players continue to feel slighted they'll just get fed up and leave unless you make really good games. And while putting out games that always get a 96 or above on Metacritic is a nice strategy… well… good luck with that one.

What you really want are true fans. People who know your work, are the first in line to buy the games you make and tell all their friends they have to play your latest release. If you make an effort, it's really not all that hard to build up a loyal following of this sort."
-Stardock producer Jon Shafer, Former Civilization Lead Designer."

That's a good quote supplied by TrevorGhost Forum Quick find code: 15-16-718-63694272

JoHarringtonApr 18, 2012

Wizmaster - You're welcome. I see how your business model works, but not how it works for Runescape. The success of that game is in the community. People come in to hang around with their friends. In addition it's a psychological boon. People can work hard and gain achievements there, unlike in the real world, where money buys all. Right now, I'm seeing long standing players cancel subscriptions left, right and centre. It hurts. A lot of my friends are going.

Lane Herre - Thank you so much for your contribution. I agree with every word of it. And yes, that profit did rise every year. This latest is pushing it even higher, but damaging the integrity of gameplay in the process

Lane HerreApr 18, 2012

All day I see people standing around the GE doing nothing & before that it was the banks there not skilling, not trading, not doing combat, playing minigames or doing quests. There just wasting time.

You complain your busy or your a causal yet your standing there ingame doing nothing it's no wounder why your not progressing with the game. God forbid you should have to do something why don't we just give you a code that ends the game the moment you sign in enough with instant gratification go do something, go play the game it's waiting there for you to experience & enjoy :)

Lane HerreApr 18, 2012

Jagex makes plenty of money...

2005 - 2010 record profit every year (thanks to the price increase in 2008)
2010 - Record subscription turn over but they spent more
2011/2012 data is not available yet.
2012 - Price increase again this time it's bigger & there expense that they encountered in 2010 were one offs.

We made the Gowers very rich & we could make IVP richer from memberships alone.
-----

I also don't believe you need to purchase items to complete the game as the guy below says we have decades of games without microtransactions.

You should be able to complete the game through gameplay. Your ability to game should define your success in the game. If your a noob who doesn't have what it takes you should not be able to short cut your way to success.

WizmasterApr 18, 2012

Thanks very much for all this information. Here are my 2 cents. The problem of game makers is that they actually need to earn some money as everyone. While it is not easy to start monetizing a game from its very launch, many games can be played at no cost with some added (paid) features. When players are engaged deeply in the game and cannot stop playing they have to start purchasing items necessary to complete the game. Without some items it is not possible to complete any game or continue o have a "good gaming experience". Sometimes game makers exaggerate a bit and ask for too much money. The game loses a lot of fans but still earns enough to cover the cost. It is business as everything. But to me it sounds wrong to make people pay for these games. I understand it cost a lot to develop such a game but it would be far better to offer players a really free game and add some adverts or think of other form of monetization than cash collecting from players.

JoHarringtonApr 15, 2012

Fred - Merci beaucoup. <3 I don't think anyone would dispute that Jagex needs to earn some money, but not like this. I could live with your idea of cosmetic things.

John - Good ideas! Given the amount of unofficial Runescape merchandise on Zazzle and Cafepress, there's obviously a market for it. Expanding the Jagex shop with more IRL would work well.

Cathy - Nice find! I enjoyed reading that very informative article. I just don't think that micro-transactions are good per se for Runescape. Other titles maybe, but not this one.

CathyApr 15, 2012

Do you listen to Eve or do you listen to BioWare?

Q: Is it reasonable think we'll keep seeing more subscription-based MMOs being developed even though there's a push in the market for F2P and microtransaction-based titles?

DE: Absolutely. In everything from magazines to cable TV to MMOs there are multiple market segments with their own pricing and revenue generation stream. What we've seen repeatedly is that people will pay subscriptions for top tier, best of show quality products (The Economist, HBO, World of Warcraft) but they will not pay for many of them at once. I expect to see a small group of games compete for the subscription dollar and a larger group take on the F2P market with smaller, faster produced games that try to establish a core market then use the revenue streams created from that small market to improve and expand their game. In that market the best ones will stay around and the less exciting entries will fall off fairly quickly. I'm excited to see what's coming next!

Source: http://www.videogamer.com/pc/star_wars_the_old_republic/news/bioware_talks_star_wars_the_old_republic.html?page=2

CathyApr 15, 2012

Microtransactions work on some MMOs but not on others while some now have the ability to produce a great game without a subscription from there cash shop alone others have shed so many subscribers that there likely losing more from lost subscriptions then there gaining from the microtransactions.

A one size fits all approach rarely works. It's best to go with what model your customers are happy with so they continue to play & pay weather it be Subscripion based, Cash shop/microtransaction based, Buy to play based or what ever you chose. While some games have added microstransactions it should not be seen as the only solution.

JohnApr 15, 2012

If they need more money theres other ways to get it everything from upping membership for long term players, selling loyalty points, selling cosmetic ingame items that give no advantage, to making expansion packs, to enabling DirectX 11 mode to chase after those with better computers to add to the membership payers to even selling plush dolls out of the Jagex store has been suggested in the last week.

Still plenty of other ways to milk us without selling ingame advantage for no ingame effort.

Fred GwyarApr 15, 2012

Great article Ms Harrington :P
One guy at Jagex Marketing Depatment should be locked away, almost 100% sure the SoF came from a Mkt guy...(I'm that kind of people, we do fucked up something...).
Anyway, I do understand the need for Jagex / Inside to get more and more money, that's a goal of every business. I just think they should have manage that way differently, and start micro transaction on cosmetic rewards...

JoHarringtonApr 14, 2012

Brian - It's surprised me even more because I know how hot Americans usually are about customer service. I've been in the USA a couple of times and everywhere I went, public facing personnel put their British counterparts to shame.

Tim - Thank you very much for the report on War of Legends. I will be completely honest, it never appealed to me enough to even check it out. I'm a Runescape women through and through. I'd have to cut out sleeping, if I added another game in my life. LOL Therefore it doubly appreciated that you let us know this.

Lane Peri - Quadruple top ups? Wow! Yes, that does indeed seem a little desperate to me. I wonder what the uptake is like.

Cathy - Wow! I'm away from home for the weekend, so I hadn't been up to date on the latest developments. The speed with which this story is progressing, two days out might as well be a month! I've just read the forum post and my jaw dropped. Credit where credit is due, that apology was deserved and its good that Alex Crisses and Jeff Horing did it. I'll update this article to state that this has happened. Thanks again for the head's up.

CathyApr 13, 2012

We have hope apparently IVP called Trevorghost Runescape forum Quick find code: 15-16-130-63684217

Lane PeriApr 13, 2012

"Quadruple Top Up for all first time customers!

14-Apr-2012
next

For this Weekend Only we are offering 4 for the price of one on all first time purchases of WoL Cash to the value of 100 and above. This offer will be running from Midnight BST Saturday 14th April to 24:59 BST Sunday 15th April.

Select 'Top Up' from the shop menu in game to see our range of WoL Cash packages and take advantage of this exclusive offer.

We have a range of great discounts on this weekend so don’t miss out on your opportunity to pick up some great deals."

Yeah you know there desperate when they offer a record quadruple topup

TimApr 13, 2012

Here's a tip War of legends is pretty much dead. Only a handful of servers were launched & hardly anyone's active on them to buy from the shop. What killed it? The need to rely on buying things ingame there was no way for players who didn't want to spend thousands to keep up without spending there entire life into the game.

Jagex told us the same things over there that there doing now in Runescape.

Brian SloaneApr 13, 2012

Is that how American businesses work? Over here that assistant would have been pulled in the office & given a dressing down.

JoHarringtonApr 12, 2012

Thank you very much for the petition link. :)

Drasnian ElfApr 12, 2012

It's all true, but it's a terrible situation and we shouldn't stop fighting the good fight.

Campaign against IVP now: http://www.change.org/petitions/insight-venture-partners-stop-putting-profit-before-players-in-runescape

JoHarringtonApr 12, 2012

That's my thinking too; and certainly that of every Runescape player whom I'm spoken with. IVP's priorities are just different to ours.

PaulApr 12, 2012

I really think that IVP will be making no concious effort to save RS. It's a shame but as you've quite rightly said, this is the real world.
JoHarrington
JoHarrington
706 articles
★ Editor's Choice
FollowMessage

Related articles

  • Runescape News: Control of Jagex Shifts to New York City
  • Runescape News: Uproar Over Jagex Microtransactions
  • Here There Be Dragons: My Afternoon at Jagex Studios
  • Will Genie Solomon Prove a Goldmine for Jagex?