Between Ghosts to Glory and Army of Zin, Maximo has got tougher, forgotten all his skills from the previous game and, according to the box art, discovered blonde hair dye. He still has the coin, and an irritated Grim Reaper following him around. What he hasn't found is Sophia, his lost love.
On his quest he stumbles across a new threat, the Army of Zin. As an undead army, Grim takes an interest in them as well, and the old team is back together to defeat this new threat.
The graphics have improved, and the music and sound is as engaging as ever. However while less repetitive than Maximo, the difficulty has if anything got harder. There were more than a few moments where I stared in disbelief quite certain that the game could not really expect me to do THAT. Unfortunately it usually did.
The camera is not your friend - I suspect Death is operating it and laughing evilly when you die - the new large scale combats sections are just as hard as the platforming, and the bosses are complete monsters, not just in graphical terms.
The basic gameplay has changed very little. Maximo still has four health stages and armour to pick up, he still gains coins from enemies and he can still jump, run and attack.